Thread obsoleto Errore OpenGL minecraft (windows 8)

CodyRix

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Autore del topic
5 Settembre 2015
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aiuto ragazzi, ultimamente ho formattato il mio portatile per dei problemi e ho fatto installato windows 8 come sistema
operativo solo che quando scarico minecraft quando lo apro mi da un errore:

[14:19:05] [main/INFO]: Setting user: Acciuga
[14:19:05] [main/INFO]: (Session ID is token: :e213374ed48f3cb6acad192cc691716c)
[14:19:07] [Client thread/INFO]: LWJGL Version: 2.9.1
[14:19:07] [Client thread/ERROR]: Couldn't set pixel format
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) ~[lwjgl-2.9.1-nightly-20131120.jar:?]
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) ~[lwjgl-2.9.1-nightly-20131120.jar:?]
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252) ~[lwjgl-2.9.1-nightly-20131120.jar:?]
at org.lwjgl.opengl.Display.createWindow(Display.java:306) ~[lwjgl-2.9.1-nightly-20131120.jar:?]
at org.lwjgl.opengl.Display.create(Display.java:848) ~[lwjgl-2.9.1-nightly-20131120.jar:?]
at org.lwjgl.opengl.Display.create(Display.java:757) ~[lwjgl-2.9.1-nightly-20131120.jar:?]
at azi.ad(SourceFile:312) [1.7.4.jar:?]
at azi.f(SourceFile:696) [1.7.4.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:152) [1.7.4.jar:?]
---- Minecraft Crash Report ----
// I blame Dinnerbone.


Time: 05/09/15 14.19
Description: Initializing game


org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at azi.ad(SourceFile:325)
at azi.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:152)




A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------


-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at azi.ad(SourceFile:325)


-- Initialization --
Details:
Stacktrace:
at azi.f(SourceFile:696)
at net.minecraft.client.main.Main.main(SourceFile:152)


-- System Details --
Details:
Minecraft Version: 1.7.4
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.8.0_60, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 55745952 bytes (53 MB) / 125042688 bytes (119 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.4
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)
#@!@# Game crashed! Crash report saved to: #@!@# C:\Users\Pc\AppData\Roaming\.minecraft\crash-reports\crash-2015-09-05_14.19.08-client.txt
Java HotSpot(TM) Client VM warning: Using incremental CMS is deprecated and will likely be removed in a future release


penso sia un errore dell'OpenGL, già ho aggiornato i driver della scheda video..
non so più cosa fare.. perfavore aiuto !:cry2: