Guida Creare Server MTA San Andreas No-Ip/Hamachi

Guitar12

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27 Agosto 2011
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Salve a tutti,sono Guitar12 e oggi vi posto il mio primo tutorial: Creare un server MTA San Andreas Hamachi/No-Ip
INIZIAMO CON TUTTI I DOWNLOAD PER FARE UN BEL SERVER!!
DOWNLOAD:
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Perfavore, Entra oppure Registrati per vedere i Link!

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Per i Newbie:Ricordatevi che Hamachi si usa se non potete sbloccare le porte,invece no-ip si usa se avete porte sbloccate e per avere pure un dominio free come: .zapto.org ecc,invece se volete domini professionali.. dovete pagare

INIZIAMO CON LA GUIDA CON No-IP IN PERFETTO ORDINE!!!
1) Registrarsi su
Perfavore, Entra oppure Registrati per vedere i Link!
per creare gruppo/host per il server
2) Scaricare MTA e No-Ip
3) Dopo Aver scaricato No-Ip loggatevi con i dati del sito
4) Dopo aver Scaricato MTA (ci vuole un po xk potete pure creare le mappe) Andate nella cartella,server,mods,DeathMatch e acl.xml,lo aprite con il blocco note e scendete fino a:
<object name="user.(nn ricordo cosa c'è scritto perchè ora c'è il mio nome)"></object>
</group>
voi dovete cancellare dopo user. e dovete mettere il vostro nome di MTA.
5) Andare sempre nella cartella dove c'è acl.xml e aprite local.config ed editate dove vi segno io:
<config>

<!-- This parameter specifies the name the server will be visible as in the ingame server browser
and on Game-Monitor. It is a required parameter. -->
<servername>Nome del server</servername>

<!-- ONLY USE THIS PARAMETER IF YOU ARE SURE OF WHAT YOU ARE DOING - it is generally only
needed for professional servers and should be left blank otherwise.
This parameter specifies the IP to use for servers that have multiple IP addresses. If left
blank, it will default to server's standard local IP address. -->
<serverip>Ip Di No-Ip/Hamachi</serverip>
<!-- SERVERIP SHOULD BE LEFT BLANK UNLESS YOU ARE SURE OF WHAT YOU ARE DOING -->

<!-- This parameter specifies the UDP port on which the server will be accepting incoming player
connections; default value: 22003. It is a required parameter. -->
<serverport>22003</serverport>

<!-- This parameter specifies the number of maximum player slots available on the server; default
value: 32. It is a required parameter. -->
<maxplayers>Utenti Massimi</maxplayers>

<!-- This parameter specifies whether the builtin http server will be used.
Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. -->
<httpserver>1</httpserver>

<!-- This parameter specifies the TCP port on which the server will be accepting incoming http
connections. It can be set to the same value as <serverport>. It is a required parameter
if <httpserver> is set to 1. -->
<httpport>22005</httpport>

<!-- If set, this parameter specifies the external URL from which clients will be able to download
needed resources ingame. Otherwise they will download them directly from the server. -->
<httpdownloadurl></httpdownloadurl>

<!-- This parameter specifies whether the client files for hosting on an external web server should be
automatically copied into mods/deathmatch/resource-cache/http-client-files/
Only relevant if <httpdownloadurl> is set.
Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. -->
<httpautoclientfiles>1</httpautoclientfiles>

<!-- This parameter is deprecated. Please use httpmaxconnectionsperclient instead-->
<httpconnectionsperclient></httpconnectionsperclient>

<!-- This parameter limits the number of http connections each client can make. Depending on the type
of http server that is used, a lower figure may reduce download timeouts.
Available range: 1 to 8. -->
<httpmaxconnectionsperclient>5</httpmaxconnectionsperclient>

<!-- This parameter limits the number http connections that an IP can initiate over a short period of time.
Available range: 1 to 100. default value: 20 -->
<httpdosthreshold>20</httpdosthreshold>

<!-- This parameter specifies what types of checks the clients should make to ensure there has
been no tampering with certain settings.
Values: 0 - disabled , -1 - everything. default value: -1. -->
<verifyclientsettings>-1</verifyclientsettings>

<!-- Comma seperated list of disabled anti-cheats.
e.g. To disable anti-cheat #2 and #3, use: 2,3 -->
<disableac></disableac>

<!-- This parameter specifies whether communications between the server and client is encrypted.
Encryption can help prevent network data being viewed and modified.
Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. -->
<networkencryption>1</networkencryption>

<!-- Minimum client version. Clients with a lower version will not be allowed to connect. After
disconnection, clients will be given an opportunity to download an update.
If left blank, this setting is disabled and there are no restrictions on who can connect.
Version numbers are described here:
Perfavore, Entra oppure Registrati per vedere i Link!

and look like this: 1.1.0-9.03100.0 -->
<minclientversion></minclientversion>

<!-- Recommended client version. When connecting, if clients have a lower version, they will be given
the option to download an update.
If left blank, this setting is disabled. -->
<recommendedclientversion></recommendedclientversion>

<!-- This parameter can be used to make the server report to Game-Monitor master servers, allowing it to
be visible in the ingame server browser. An additional UDP port needs to be available for this to
work (value from <serverport> + 123 , so on a default <serverport> value 22003 the right port
will be 22126 ). Available values: 0 - disabled , 1 - enabled. Optional parameter, defaults to 0. -->
<ase>0</ase>

<!-- This parameter allows you to disable LAN broadcasting. -->
<donotbroadcastlan>1</donotbroadcastlan>

<!-- If set, players will have to provide a password specified below, before they can connect to the
server. If left blank, server doesn't require a password from them. -->
<password></password>

<!-- This parameter reduces the server's bandwidth usage by using various optimizations.
Values: none, medium or maximum ; default value: medium -->
<bandwidth_reduction>medium</bandwidth_reduction>

<!-- Specifies the location and file name of this servers unique private key.
This is used to prevent private files saved on the client from being read by other servers.
More infomation about client private files can be found here:
Perfavore, Entra oppure Registrati per vedere i Link!

Keep a backup of this file in a safe place. Default value: server-id.keys-->
<idfile>server-id.keys</idfile>

<!-- Specifies the location and name of the main server log file. If left blank, server won't be saving this file. -->
<logfile>logs/local_server.log</logfile>

<!-- As well as the main log file, login successes and failures are logged here for easy reviewing of security issues.
If left blank, this file is not used -->
<authfile></authfile>

<!-- This parameter specifies the location and name of the Access Control List settings file. If left
blank, server will use acl.xml file, located in the same folder as this configuration file. -->
<acl>acl.xml</acl>

<!-- Specifies the location and name of the debugscript log file. If left blank, server won't be saving this file. -->
<scriptdebuglogfile>logs/local_scripts.log</scriptdebuglogfile>

<!-- Specifies the level of the debugscript log file. Available values: 0, 1, 2, 3. When not set, defaults to 0. -->
<scriptdebugloglevel>0</scriptdebugloglevel>

<!-- Specifies the level of the html debug. Available values: 0, 1, 2, 3. When not set, defaults to 0. -->
<htmldebuglevel>0</htmldebuglevel>

<!-- Specifies the frame rate limit that will be applied to connecting clients.
Available range: 25 to 100. Default: 36. -->
<fpslimit>36</fpslimit>

<!-- Specifies whether or not players should automatically be logged in based on their IP adresses -->
<autologin>0</autologin>

<!-- This parameter specifies whether or not to enable player voice chat in-game
Values: 0 - disabled , 1 - enabled -->
<voice>0</voice>

<!-- This parameter specifies the sample rate for voice chat. 'voice' parameter must be set to 1 for this to be effective.
Higher settings use more bandwidth and increase the sampling quality of voice chat
Values: 0 - Narrowband (8kHz), 1 - Wideband (16kHz), 2 - Ultrawideband (32kHz). Default - 1 -->
<voice_samplerate>1</voice_samplerate>

<!-- This parameter specifies the voice quality for voice chat. 'voice' parameter must be set to 1 for this to be effective.
Higher settings use more bandwidth and increase the the overall quality of voice chat
Available range: 0 to 10. Default - 4 -->
<voice_quality>4</voice_quality>

<!-- This parameter specifies the path to use for a basic backup of some server files.
Note that basic backups are only made during server startup. Default value: backups -->
<backup_path>backups</backup_path>

<!-- This parameter specifies the number of days between each basic backup.
Backups are only made during server startup, so the actual interval maybe much longer.
Setting backup_interval to 0 will disable backups
Available range: 0 to 30. Default - 3 -->
<backup_interval>0</backup_interval>

<!-- This parameter specifies the maximum number of backup copies to keep.
Setting backup_copies to 0 will disable backups
Available range: 0 to 100. Default - 5 -->
<backup_copies>0</backup_copies>

<!-- Specifies the voice bitrate, in bps. This optional parameter overrides the previous two settings.
If not set, MTA handles this automatically. Use with care. -->
<!-- <voice_bitrate>24600</voice_bitrate> -->

<!-- Specifies the module(s) which are loaded with the server. To load several modules, add more <module>
parameter(s). Optional parameter. -->
<!-- <module src="sample_win32.dll"/> -->
<!-- <module src="sample_linux.so"/> -->

<!-- Specifies resources that are loaded when the server starts and/or which are protected from being stopped.
To specify several resources, add more <resource> parameter(s). -->


<!-- play is the default freeroam gamemode. Remove the following line to prevent it from starting. -->

<resource src="admin" startup="1" protected="0"></resource>
<resource src="defaultstats" startup="1" protected="0"></resource>
<resource src="helpmanager" startup="1" protected="0"></resource>
<resource src="joinquit" startup="1" protected="0"></resource>
<resource src="mapcycler" startup="1" protected="0"></resource>
<resource src="mapmanager" startup="1" protected="0"></resource>
<resource src="parachute" startup="1" protected="0"></resource>
<resource src="scoreboard" startup="1" protected="0"></resource>
<resource src="spawnmanager" startup="1" protected="0"></resource>
<resource src="voice" startup="1" protected="0"></resource>
<resource src="votemanager" startup="1" protected="0"></resource>
<resource src="play" startup="1" protected="0"></resource>
</config>
già abbiamo quasi finito per chi deve sbloccare ancora le porte,allora:
6) Andate su cerca (menu start) e cercate cmd,dopo che lo avete aperto fate ipconfig e vi compariranno degli Ip,voi aprite 192.168.1.1 (io uso questo) oppure l'ip che ti da il libretto del ruoter.
le porte da sbloccare sono:
22003 e 22005
FINE GUIDA PER No-Ip​

|-| Guida per Hamachi |-|
Per hamachi è facilissimo..allora,aprite hamachi,create nuovo gruppo/lista e mettete il nome e la password,ricordatevi di mettere l'ip di hamachi dove vi ho elencato prima nello spoiler.
dopo aver fatto tutto,date i dati ai vostri amici (che hanno gta san andreas Versione 1 e MTA) e giocate,ricordatevi di aprire MTA Server nella cartella "Server"
se carica con successo avete fatto tutto giusto,se da qualche errore,postate qui come risposta o inviatemi un messaggio privato.
INFO: Chiedo scusa se non si capisce niente e se non ho aggiunto screen,pero' provvederò ad aggiungerli prima possibile
 
Riferimento: Creare Server MTA San Andreas No-Ip/Hamachi

a me nn mi fa mettere admin pxe?
perchè devi inserire il tuo nome utente dove ti spiega la guida (credo :emoji_relieved:)
--------
io ho fatto tutto come è scritto e funziona alla grande,guida fantastica,non se ne trovano in giro così!ti do 8.5/10 perchè è senza screen,con gli screen davo 10/10 ;)
 
Riferimento: Creare Server MTA San Andreas No-Ip/Hamachi

io non riesco a metterlo online D: ti prego aiutami :C
--------------- AGGIUNTA AL POST ---------------
:censurato: by Ayoub96
 
Ultima modifica da un moderatore:
Riferimento: Creare Server MTA San Andreas No-Ip/Hamachi

io non riesco a metterlo online D: ti prego aiutami :C
--------------- AGGIUNTA AL POST ---------------
C

Censuro e avverto, non si fornisce assistenza all'esterno del forum.
--------------- AGGIUNTA AL POST ---------------
io non riesco a metterlo online D: ti prego aiutami :C
--------------- AGGIUNTA AL POST ---------------
C

Censuro e avverto, non si fornisce assistenza all'esterno del forum.
 
Ultima modifica: