Salve a tutti allora io vi spieghero' come modificare 2 parti del client:
nome server e la scritta in alto a sinistra
Nome server:
andate nella cartella del client quindi runup/ o RU/
e aprire il file serverinfo.py cn editor di testo (consiglio blocco note) e vi comparira' qst:
ENJOIIII
Modificare scritta in alto a sinistra
io dopo tante ricerche qst guida lo trovata su un forum coreano di cui nn conosco il link ma so che finisce cn forum.co
allora sempre la stessa cosa cioe': runup/ o RU/
e trovare il file in estensione .py il file di nome locale.py apritelo cn editor di testo (condiglio blocco note)
e vi dovrebbe uscire qst:
ENJOIIII
IL +1 NN FA MALE A NEX:gururun::gururun::gururun::gururun::gururun::gurupazz::gurupazz::Muhaha::soso:
nome server e la scritta in alto a sinistra
Nome server:
andate nella cartella del client quindi runup/ o RU/
e aprire il file serverinfo.py cn editor di testo (consiglio blocco note) e vi comparira' qst:
voi dovrete modificare questa stringa:import app
import locale
import debugInfo
CHINA_PORT = 50000
app.ServerName = None
if (locale.IsEUROPE() and app.GetLocalePath()):
STATE_NONE = "..."
STATE_DICT = {
0 : "....",
1 : "NORM",
2 : "BUSY",
3 : "FULL"
}
SERVER01_CHANNEL_DICT = { #Client Ufficiale NiceeMt2 by [SGA]Strikes
1:{"key":11,"name":"CH1 ","ip":"119.147.115.32","tcp_port":13000,"udp_port":13000,"state":STATE_NONE,},
}
REGION_NAME_DICT = {
0 : "POLAND",
}
REGION_AUTH_SERVER_DICT = {
0 : {
1 : { "ip":"119.147.115.32", "port":11002, }, #Client By Babau94
}
}
REGION_DICT = {
0 : {
1 : { "name" : "NiceeMt2", "channel" : SERVER01_CHANNEL_DICT, },
},
}
MARKADDR_DICT = {
10 : { "ip" : "119.147.115.32", "tcp_port" : 13000, "mark" : "10.tga", "symbol_path" : "10", }, #Client By Babau94
}
TESTADDR = { "ip" : "210.123.10.153", "tcp_port" : 50000, "udp_port" : 50000, }
dove c'e scritto NiceeMt2 scrivete il nome che volete io o scritto niceemt2 xk il nome del mio server (NON TOGLIETE I TRATTINI " ")REGION_DICT = {
0 : {
1 : { "name" : "NiceeMt2", "channel" : SERVER01_CHANNEL_DICT, },
},
ENJOIIII
Modificare scritta in alto a sinistra
io dopo tante ricerche qst guida lo trovata su un forum coreano di cui nn conosco il link ma so che finisce cn forum.co
allora sempre la stessa cosa cioe': runup/ o RU/
e trovare il file in estensione .py il file di nome locale.py apritelo cn editor di testo (condiglio blocco note)
e vi dovrebbe uscire qst:
voi dovrete modificare la stringa :import app
import constInfo
APP_TITLE = "NiceeMt2 by [SGA]Strikes"
GUILD_HEADQUARTER = "Main Building"
GUILD_FACILITY = "Facility"
GUILD_OBJECT = "Object"
LOGIN_FAILURE_BLOCK_LOGIN = "BLOCK_LOGIN"
CHANNEL_NOTIFY_FULL = "CHANNEL_NOTIFY_FULL"
GUILD_BUILDING_LIST_TXT = app.GetLocalePath() + "/GuildBuildingList.txt"
ERROR_MARK_UPLOAD_NEED_RECONNECT = "UploadMark: Reconnect to game"
ERROR_MARK_CHECK_NEED_RECONNECT = "CheckMark: Reconnect to game"
__IS_YMIR = "YMIR" == app.GetLocaleServiceName()
__IS_CIBN = "CIBN" == app.GetLocaleServiceName()
__IS_LETSGAME = "LETSGAME" == app.GetLocaleServiceName()
__IS_JAPAN = "JAPAN" == app.GetLocaleServiceName()
__IS_ENGLISH = "ENGLISH" == app.GetLocaleServiceName()
__IS_GERMANY = "GERMANY" == app.GetLocaleServiceName()
__IS_HONGKONG = "HONGKONG" == app.GetLocaleServiceName()
__IS_NEWCIBN = "NEWCIBN" == app.GetLocaleServiceName()
__IS_TAIWAN = "TAIWAN" == app.GetLocaleServiceName()
__IS_EUROPE = "EUROPE" == app.GetLocaleServiceName()
__IS_ITALY = "ITALY" == app.GetLocaleServiceName()
__IS_UK = "UK" == app.GetLocaleServiceName()
__IS_SPAIN = "SPAIN" == app.GetLocaleServiceName()
__IS_POLAND = "POLAND" == app.GetLocaleServiceName()
__IS_PORTUGAL = "PORTUGAL" == app.GetLocaleServiceName()
__IS_CANADA = "locale/ca" == app.GetLocalePath()
__IS_BRAZIL = "locale/br" == app.GetLocalePath()
if __IS_TAIWAN:
__IS_HONGKONG = TRUE
if __IS_ITALY:
__IS_EUROPE = TRUE
if __IS_UK:
__IS_EUROPE = TRUE
if __IS_SPAIN:
__IS_EUROPE = TRUE
if __IS_POLAND:
__IS_EUROPE = TRUE
if __IS_PORTUGAL:
__IS_EUROPE = TRUE
if __IS_CANADA:
__IS_EUROPE = TRUE
def IsYMIR():
global __IS_YMIR
return __IS_YMIR
def IsCIBN():
global __IS_CIBN
return __IS_CIBN
def IsLETSGAME():
global __IS_LETSGAME
return __IS_LETSGAME
def IsJAPAN():
global __IS_JAPAN
return __IS_JAPAN
def IsENGLISH():
global __IS_ENGLISH
return __IS_ENGLISH
def IsGERMANY():
global __IS_GERMANY
return __IS_GERMANY
def IsHONGKONG():
global __IS_HONGKONG
return __IS_HONGKONG
def IsNEWCIBN():
global __IS_NEWCIBN
return __IS_NEWCIBN
def IsTAIWAN():
global __IS_TAIWAN
return __IS_TAIWAN
def IsEUROPE():
global __IS_EUROPE
return __IS_EUROPE
def IsITALY():
global __IS_ITALY
return __IS_ITALY
def IsUK():
global __IS_UK
return __IS_UK
def IsSPAIN():
global __IS_SPAIN
return __IS_SPAIN
def IsPOLAND():
global __IS_POLAND
return __IS_POLAND
def IsPORTUGAL():
global __IS_PORTUGAL
return __IS_PORTUGAL
def IsCANADA():
global __IS_CANADA
return __IS_CANADA
def IsBRAZIL():
global __IS_BRAZIL
return __IS_BRAZIL
# SUPPORT_NEW_KOREA_SERVER
def LoadLocaleData():
if IsYMIR():
import net
CHEONMA = "õ¸¶ ¼*¹ö"
if CHEONMA == net.GetServerInfo()[:len(CHEONMA)]:
app.SetCHEONMA(1)
app.LoadLocaleData("locale/ymir")
constInfo.ADD_DEF_BONUS_ENABLE = 1
else:
app.SetCHEONMA(0)
app.LoadLocaleData("locale/korea")
constInfo.ADD_DEF_BONUS_ENABLE = 0
else:
app.LoadLocaleData(app.GetLocalePath())
def IsCHEONMA():
if IsYMIR():
return app.IsCHEONMA()
else:
return 0
# END_OF_SUPPORT_NEW_KOREA_SERVER
def mapping(**kwargs): return kwargs
def SNA(text):
def f(x):
return text
return f
def SA(text):
def f(x):
return text % x
return f
def LoadLocaleFile(srcFileName, localeDict):
funcDict = {"SA":SA, "SNA":SNA}
lineIndex = 1
try:
lines = pack_open(srcFileName, "r").readlines()
except IOError:
import dbg
dbg.LogBox("LoadLocaleError(%(srcFileName)s)" % locals())
app.Abort()
for line in lines:
try:
tokens = line[:-1].split("\t")
if len(tokens) == 2:
localeDict[tokens[0]] = tokens[1]
elif len(tokens) >= 3:
type = tokens[2].strip()
if type:
localeDict[tokens[0]] = funcDict[type](tokens[1])
else:
localeDict[tokens[0]] = tokens[1]
else:
raise RuntimeError, "Unknown TokenSize"
lineIndex += 1
except:
import dbg
dbg.LogBox("%s: line(%d): %s" % (srcFileName, lineIndex, line), "Error")
raise
all = ["locale","error"]
if IsLETSGAME():
FN_GM_MARK = "locale/letgame/effect/gm.mse"
LOCALE_FILE_NAME = "locale/letsgamelocale_game.txt"
elif IsCIBN():
FN_GM_MARK = "locale/cibn/effect/gm.mse"
LOCALE_FILE_NAME = "locale/cibn/locale_game.txt"
constInfo.KEEP_ACCOUNT_CONNETION_ENABLE = 0
constInfo.MINIMAP_POSITIONINFO_ENABLE = 1
constInfo.USE_ITEM_WEAPON_TABLE_ATTACK_BONUS = 1
constInfo.LOGIN_COUNT_LIMIT_ENABLE = 1
constInfo.KEEP_ACCOUNT_CONNETION_ENABLE = 1
constInfo.PVPMODE_PROTECTED_LEVEL = 10
elif IsJAPAN():
FN_GM_MARK = "locale/japan/effect/gm.mse"
LOCALE_FILE_NAME = "locale/japan/locale_game.txt"
elif IsENGLISH():
FN_GM_MARK = "locale/english/effect/gm.mse"
LOCALE_FILE_NAME = "locale/english/locale_game.txt"
elif IsGERMANY():
FN_GM_MARK = "locale/germany/effect/gm.mse"
LOCALE_FILE_NAME = "locale/germany/locale_game.txt"
elif IsHONGKONG():
APP_TITLE = "Às¾s"
FN_GM_MARK = "locale/hongkong/effect/gm.mse"
LOCALE_FILE_NAME = "locale/hongkong/locale_game.txt"
elif IsNEWCIBN():
FN_GM_MARK = "locale/newcibn/effect/gm.mse"
LOCALE_FILE_NAME = "locale/newcibn/locale_game.txt"
elif IsEUROPE():
FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()
else:
FN_GM_MARK = "locale/ymir/effect/gm.mse"
LOCALE_FILE_NAME = "locale/ymir/locale_game.txt"
LoadLocaleFile(LOCALE_FILE_NAME, locals())
########################################################################################################
## NOTE : ¾ÆÀÌÅÛÀ» ¹ö¸±¶§ "¹«¾ùÀ»/¸¦ ¹ö¸®½Ã°Ú½À´Ï±î?" ¹®ÀÚ¿*ÀÇ Á¶»ç ¼±ÅÃÀ» À§ÇÑ ÄÚµå
dictSingleWord = {
"m":1, "n":1, "r":1, "M":1, "N":1, "R":1, "l":1, "L":1, "1":1, "3":1, "6":1, "7":1, "8":1, "0":1,
}
dictDoubleWord = {
"°¡":1, "°¼":1, "°Å":1, "°Ü":1, "°í":1, "±³":1, "±¸":1, "±Ô":1, "±×":1, "±â":1, "°³":1, "°Â":1, "°Ô":1, "°è":1, "°ú":1, "±¥":1, "±Å":1, "±Ë":1, "±«":1, "±Í":1, "±á":1,
"±î":1, "²¥":1, "²¨":1, "²¸":1, "²¿":1, "²Ø":1, "²Ù":1, "²ó":1, "²ô":1, "³¢":1, "±ú":1, "ƒÆ":1, "²²":1, "²¾":1, "²Ê":1, "²Ï":1, "²ã":1, "²ç":1, "²Ò":1, "²î":1, "…Ê":1,
"³ª":1, "³Ä":1, "³Ê":1, "³à":1, "³ë":1, "´¢":1, "´©":1, "´º":1, "´À":1, "´Ï":1, "³»":1, "†v":1, "³×":1, "³é":1, "³ö":1, "‡R":1, "´²":1, "´´":1, "³ú":1, "´µ":1, "´Ì":1,
"´Ù":1, "´ô":1, "´õ":1, "µ®":1, "µµ":1, "µÍ":1, "µÎ":1, "µà":1, "µå":1, "µð":1, "´ë":1, "ˆÛ":1, "µ¥":1, "µ³":1, "µÂ":1, "µÅ":1, "µÖ":1, "µØ":1, "µÇ":1, "µÚ":1, "µï":1,
"µû":1, "‹x":1, "¶°":1, "¶Å":1, "¶Ç":1, "ŒÃ":1, "¶Ñ":1, "":1, "¶ß":1, "¶ì":1, "¶§":1, "‹š":1, "¶¼":1, "‹ó":1, "¶Ì":1, "¶Î":1, "Œô":1, "¶Ø":1, "¶Ï":1, "¶Ù":1, "¶ç":1,
"¶ó":1, "·ª":1, "·¯":1, "·Á":1, "·Î":1, "·á":1, "·ç":1, "·ù":1, "¸£":1, "¸®":1, "·¡":1, "Žm":1, "·¹":1, "·Ê":1, "·Ö":1, "O":1, "·ï":1, "·ñ":1, "·Ú":1, "·ò":1, "l":1,
"¸¶":1, "¸Ï":1, "¸Ó":1, "¸ç":1, "¸ð":1, "¹¦":1, "¹«":1, "¹Â":1, "¹Ç":1, "¹Ì":1, "¸Å":1, "Ù":1, "¸Þ":1, "¸ï":1, "¸ú":1, "‘À":1, "¹¹":1, "¹¾":1, "¸þ":1, "¹¿":1, "’Þ":1,
"¹Ù":1, "¹ò":1, "¹ö":1, "º*":1, "º¸":1, "ºÌ":1, "ºÎ":1, "ºä":1, "ºê":1, "ºñ":1, "¹è":1, "“Ž":1, "º£":1, "º¶":1, "ºÁ":1, "ºÄ":1, "ºÛ":1, "ºÞ":1, "ºÆ":1, "ºß":1, "•‘":1,
"ºü":1, "»²":1, "»µ":1, "»À":1, "»Ç":1, "»Ï":1, "»Ñ":1, "»Ø":1, "»Ú":1, "»ß":1, "»©":1, "•û":1, "»¾":1, "–§":1, "–Ø":1, "–ô":1, "—¨":1, "—Ä":1, "»Î":1, "—à":1, "˜u":1,
"»ç":1, "»þ":1, "¼*":1, "¼Å":1, "¼Ò":1, "¼î":1, "¼ö":1, "½´":1, "½º":1, "½Ã":1, "»õ":1, "¼¨":1, "¼¼":1, "¼Î":1, "¼Ý":1, "¼â":1, "½¤":1, "½¦":1, "¼è":1, "½¬":1, "šÃ":1,
"½Î":1, "›X":1, "½á":1, "›Ç":1, "½î":1, "¾¤":1, "¾¥":1, "o":1, "¾²":1, "¾¾":1, "½Ø":1, "›y":1, "½ê":1, "›ã":1, "½÷":1, "½û":1, "¾¬":1, "¾®":1, "½ý":1, "¾¯":1, "¾º":1,
"¾Æ":1, "¾ß":1, "¾î":1, "¿©":1, "¿À":1, "¿ä":1, "¿ì":1, "À¯":1, "À¸":1, "ÀÌ":1, "¾Ö":1, "¾ê":1, "¿¡":1, "¿¹":1, "¿Í":1, "¿Ö":1, "¿ö":1, "¿þ":1, "¿Ü":1, "À§":1, "ÀÇ":1,
"ÀÚ":1, "Àð":1, "Àú":1, "Á®":1, "Á¶":1, "ÁÒ":1, "ÁÖ":1, "Áê":1, "Áî":1, "Áö":1, "Àç":1, "À÷":1, "Á¦":1, "Áµ":1, "ÁÂ":1, "ÁÈ":1, "Áà":1, "Áâ":1, "ÁË":1, "Áã":1, "£p":1,
"Â¥":1, "¹":1, "¼":1, "ÂÇ":1, "ÂÉ":1, "§c":1, "ÂÞ":1, "Âé":1, "Âê":1, "Âî":1, "°":1, "¤Š":1, "ÂÅ":1, "¥™":1, "ÂÒ":1, "ÂÖ":1, "Âå":1, "¨R":1, "ÂØ":1, "Âè":1, "©n":1,
"Â÷":1, "Ã*":1, "ó":1, "ÃÄ":1, "ÃÊ":1, "ÃÝ":1, "Ãß":1, "Ãò":1, "Ã÷":1, "Ä¡":1, "ä":1, "ª‰":1, "ü":1, "ÃÇ":1, "ÃÒ":1, "¬‚":1, "Ãç":1, "Ãé":1, "ÃÖ":1, "Ãë":1, "¯M":1,
"Ä«":1, "ļ":1, "Ä¿":1, "ÄÑ":1, "ÄÚ":1, "Äì":1, "Äí":1, "Å¥":1, "Å©":1, "Å°":1, "ij":1, "°m":1, "ÄÉ":1, "ÄÙ":1, "Äâ":1, "Äè":1, "Äõ":1, "Äù":1, "Äê":1, "Äû":1, "´”":1,
"Ÿ":1, "ÅË":1, "ÅÍ":1, "Åß":1, "Åä":1, "Åô":1, "Åõ":1, "Æ©":1, "Æ®":1, "Ƽ":1, "ÅÂ":1, "¶O":1, "Å×":1, "Åâ":1, "Åí":1, "Åï":1, "Åý":1, "Æ¡":1, "Åð":1, "Æ¢":1, "Æ·":1,
"ÆÄ":1, "ÆÙ":1, "ÆÛ":1, "Æì":1, "Æ÷":1, "Ç¥":1, "Ǫ":1, "Ç»":1, "ÇÁ":1, "ÇÇ":1, "ÆÐ":1, "»—":1, "Æä":1, "Æó":1, "Ç¡":1, "½":1, "Ç´":1, "¿R":1, "Ç£":1, "Ƕ":1, "Àc":1,
"ÇÏ":1, "Çá":1, "Çã":1, "Çô":1, "È£":1, "È¿":1, "ÈÄ":1, "ÈÞ":1, "Èå":1, "È÷":1, "ÇØ":1, "Á…":1, "Çì":1, "Çý":1, "È*":1, "ȳ":1, "ÈÌ":1, "ÈÑ":1, "ȸ":1, "ÈÖ":1, "Èñ":1,
}
locale = mapping(
)
def GetAuxiliaryWordType(text):
textLength = len(text)
if textLength > 1:
singleWord = text[-1]
if (singleWord >= '0' and singleWord <= '9') or\
(singleWord >= 'a' and singleWord <= 'z') or\
(singleWord >= 'A' and singleWord <= 'Z'):
if not dictSingleWord.has_key(singleWord):
return 1
elif dictDoubleWord.has_key(text[-2:]):
return 1
return 0
def CutMoneyString(sourceText, startIndex, endIndex, insertingText, backText):
sourceLength = len(sourceText)
if sourceLength < startIndex:
return backText
text = sourceText[max(0, sourceLength-endIndex):sourceLength-startIndex]
if not text:
return backText
if int(text) <= 0:
return backText
text = str(int(text))
if backText:
backText = " " + backText
return text + insertingText + backText
def SecondToDHM(time):
if time < 60:
return "0" + MINUTE
second = int(time % 60)
minute = int((time / 60) % 60)
hour = int((time / 60) / 60) % 24
day = int(int((time / 60) / 60) / 24)
text = ""
if day > 0:
text += str(day) + DAY
text += " "
if hour > 0:
text += str(hour) + HOUR
text += " "
if minute > 0:
text += str(minute) + MINUTE
return text
def SecondToHM(time):
if time < 60:
return "0" + MINUTE
second = int(time % 60)
minute = int((time / 60) % 60)
hour = int((time / 60) / 60)
text = ""
if hour > 0:
text += str(hour) + HOUR
if hour > 0:
text += " "
if minute > 0:
text += str(minute) + MINUTE
return text
def GetAlignmentTitleName(alignment):
if alignment >= 12000:
return TITLE_NAME_LIST[0]
elif alignment >= 8000:
return TITLE_NAME_LIST[1]
elif alignment >= 4000:
return TITLE_NAME_LIST[2]
elif alignment >= 1000:
return TITLE_NAME_LIST[3]
elif alignment >= 0:
return TITLE_NAME_LIST[4]
elif alignment > -4000:
return TITLE_NAME_LIST[5]
elif alignment > -8000:
return TITLE_NAME_LIST[6]
elif alignment > -12000:
return TITLE_NAME_LIST[7]
return TITLE_NAME_LIST[8]
OPTION_PVPMODE_MESSAGE_DICT = {
0 : PVP_MODE_NORMAL,
1 : PVP_MODE_REVENGE,
2 : PVP_MODE_KILL,
3 : PVP_MODE_PROTECT,
4 : PVP_MODE_GUILD,
}
error = mapping(
CREATE_WINDOW = GAME_INIT_ERROR_MAIN_WINDOW,
CREATE_CURSOR = GAME_INIT_ERROR_CURSOR,
CREATE_NETWORK = GAME_INIT_ERROR_NETWORK,
CREATE_ITEM_PROTO = GAME_INIT_ERROR_ITEM_PROTO,
CREATE_MOB_PROTO = GAME_INIT_ERROR_MOB_PROTO,
CREATE_NO_DIRECTX = GAME_INIT_ERROR_DIRECTX,
CREATE_DEVICE = GAME_INIT_ERROR_GRAPHICS_NOT_EXIST,
CREATE_NO_APPROPRIATE_DEVICE = GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE,
CREATE_FORMAT = GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT,
NO_ERROR = ""
)
GUILDWAR_NORMAL_DESCLIST = [GUILD_WAR_USE_NORMAL_MAP, GUILD_WAR_LIMIT_30MIN, GUILD_WAR_WIN_CHECK_SCORE]
GUILDWAR_WARP_DESCLIST = [GUILD_WAR_USE_BATTLE_MAP, GUILD_WAR_WIN_WIPE_OUT_GUILD, GUILD_WAR_REWARD_POTION]
GUILDWAR_CTF_DESCLIST = [GUILD_WAR_USE_BATTLE_MAP, GUILD_WAR_WIN_TAKE_AWAY_FLAG1, GUILD_WAR_WIN_TAKE_AWAY_FLAG2, GUILD_WAR_REWARD_POTION]
MINIMAP_ZONE_NAME_DICT = {
"metin2_map_a1" : MAP_A1,
"map_a2" : MAP_A2,
"metin2_map_a3" : MAP_A3,
"metin2_map_b1" : MAP_B1,
"map_b2" : MAP_B2,
"metin2_map_b3" : MAP_B3,
"metin2_map_c1" : MAP_C1,
"map_c2" : MAP_C2,
"metin2_map_c3" : MAP_C3,
"map_n_snowm_01" : MAP_SNOW,
"metin2_map_n_flame_01" : MAP_FLAME,
"metin2_map_n_desert_01" : MAP_DESERT,
"metin2_map_milgyo" : MAP_TEMPLE,
"metin2_map_spiderdungeon" : MAP_SPIDER,
"metin2_map_deviltower1" : MAP_SKELTOWER,
"metin2_map_guild_01" : MAP_AG,
"metin2_map_guild_02" : MAP_BG,
"metin2_map_guild_03" : MAP_CG,
"metin2_map_trent" : MAP_TREE,
}
JOBINFO_TITLE = [
[JOB_WARRIOR0, JOB_WARRIOR1, JOB_WARRIOR2,],
[JOB_ASSASSIN0, JOB_ASSASSIN1, JOB_ASSASSIN2,],
[JOB_SURA0, JOB_SURA1, JOB_SURA2,],
[JOB_SHAMAN0, JOB_SHAMAN1, JOB_SHAMAN2,],
]
JOBINFO_DATA_LIST = [
[
["Ÿ°í³* ¿ë¸Í°ú ±ÁÈ÷Áö ¾Ê´Â ¹«»çÀÇ",
"±â°³¸¦ »ç¶÷µéÀº ÀÏÄþî [¿ëÀÚ]¶ó°í",
"ºÎ¸¥´Ù. ¾î¶°ÇÑ À§±â¿¡¼*µµ ±×µéÀº ",
"µÚ·Î ¹°·¯¼*Áö ¾ÊÀ¸¸ç, ´ÙÄ¡°í ¿òÁ÷",
"À̱â Èûµç µ¿·á¸¦ À§ÇØ ´Ü½ÅÀ¸·Î",
"Àûµé°ú ¸¶ÁÖ ½Î¿ì±âµµ ÇÑ´Ù. À̵éÀº",
"Àß ´Ü·ÃµÈ ±ÙÀ°°ú Èû, °*·ÂÇÑ °ø°Ý·Â",
"À¸·Î ÀüÀå ÃÖ¼±µÎ¿¡¼* °ø°ÝÁøÀ¸·Î",
"È°¾àÇÑ´Ù. ",],
["°¡Àå ÀϹÝÀûÀÎ °ø°ÝÇü ¹«»ç·Î, ",
"ÀûÁ¢Àü¿¡ µû¸¥ Á÷Á¢ °ø°ÝÀ¸·Î ÀüÀå",
"¿¡¼* È°¾àÇÑ´Ù. ±ºÁ÷ Ư¼º»ó ±Ù·ÂÀ»",
"¸ÞÀÎÀ¸·Î ½ºÅÝ Æ÷ÀÎÆ®¸¦ ÅõÀÚÇϵÇ, ",
"ÀûÁ¢Àü¿¡ µû¸¥ »ý¸í·Â / ¹æ¾î·Â",
"È®º¸¸¦ À§ÇØ Ã¼·ÂÀ» ¿Ã¸°´Ù. ¶ÇÇÑ",
"°ø°ÝÀÇ Á¤È®¼ºÀ» ³ôÀ̱â À§ÇØ ¹Îø",
"¿¡µµ Æ÷ÀÎÆ®¸¦ ÅõÀÚÇÒ ÇÊ¿ä°¡ ÀÖ´Ù.",],
["»ó´ç ¼öÁØÀÇ Á¤½Å·ÂÀ» ÀÌ¿ëÇÏ´Â",
"Áß/±Ù°Å¸® Á¢ÀüÇü ¹«»ç·Î, °¢ ±â¼ú",
"ÇϳªÇϳªÀÇ ³ôÀº °ø°Ý·ÂÀ¸·Î ÀüÀå¿¡¼*",
"È°¾àÇÑ´Ù. ±ºÁ÷ Ư¼º»ó ±Ù·ÂÀ» ¸ÞÀÎ",
"À¸·Î ½ºÅÈ Æ÷ÀÎÆ®¸¦ ÅõÀÚÇϵÇ, ",
"Áß/±Ù°Å¸® °ø°ÝÀÇ Á¤È®¼º°ú ¸íÁß·üÀ»",
"À§ÇØ ¹ÎøÀ» ¿Ã¸°´Ù. ¶ÇÇÑ Á¢Àü ½Ã ",
"Àû °ø°Ý¿¡ µû¸¥ »ý¸í·Â / ¹æ¾î·Â",
"È®º¸¸¦ À§ÇØ Ã¼·Â¿¡µµ Æ÷ÀÎÆ®¸¦",
"ÅõÀÚÇÒ ÇÊ¿ä°¡ ÀÖ´Ù. ",],
],
[
["ÀÚ°´Àº ¾î¶°ÇÑ »óȲ¿¡¼*µµ ÀÚ½ÅÀÇ",
"¸öÀ» ¼û±â°í Àº¹ÐÇÑ ¾îµÒÀÇ ÀÓ¹«¸¦",
"¼öÇàÇϸé¼* ÀüÀåÀÇ ÈÄÀ§¸¦ Áö¿øÇÏ´Â",
"ÀÚµéÀÌ´Ù. À̵éÀº ¾ÆÁÖ ºü¸£°í ½Å¼Ó",
"Çϸç, ºñÇÒ µ¥ ¾øÀÌ °ú°¨ÇÏ°í ÀýÁ¦µÈ",
"ÇൿÀ¸·Î ÀûÀÇ ±Þ¼Ò¿¡ Ä¡¸íŸ¸¦ ³¯¸®",
"µÇ, ÀüÀå¿¡¼± ÀûÁøÀ» ÇâÇØ ¹«¼öÇÑ",
"È*»ìÀ» ³»»ÕÀ¸¸ç ÀÚ½ÅÀÇ ¿ë¸ÍÀ»",
"¼±º¸ÀδÙ. "],
["µÎ¼Õ ´Ü°ËÀ» ÁÖ¹«±â·Î ´Ù·ç¸ç, ½Å¼Ó",
"ÇÏ°Ô Ä¡°í ºüÁö´Â ÀÚ°´ ƯÀ¯ÀÇ ¿òÁ÷ÀÓ",
"À¸·Î ÀüÀå¿¡¼* È°¾àÇÑ´Ù. ±ºÁ÷ Ư¼º»ó",
"¹ÎøÀ» ¸ÞÀÎÀ¸·Î ½ºÅÝ Æ÷ÀÎÆ®¸¦ ÅõÀÚ",
"ÇϵÇ, ±Ù·ÂÀ» ¿Ã·Á °ø°Ý·ÂÀ» ³ôÀδÙ.",
"¶ÇÇÑ ±ÙÁ¢Àü¿¡ µû¸¥ »ý¸í·Â/¹æ¾î·Â ",
"»ó½ÂÀ» À§ÇØ Ã¼·Â¿¡µµ Æ÷ÀÎÆ®¸¦",
"ÅõÀÚÇÒ ÇÊ¿ä°¡ ÀÖ´Ù. ",],
["È°À» ÁÖ¹«±â·Î ´Ù·ç¸ç, ±ä ½Ã¾ß¿Í",
"»çÁ¤°Å¸®¿¡ µû¸¥ ¿ø°Å¸® °ø°ÝÀ¸·Î",
"ÀüÀå¿¡¼* È°¾àÇÑ´Ù. ±ºÁ÷ Ư¼º»ó",
"°ø°Ý ¼º°ø·üÀÇ Áõ°¡¸¦ À§ÇØ ¹ÎøÀ»",
"¸ÞÀÎÀ¸·Î ¿Ã·Á¾ß Çϸç, ¿ø°Å¸®",
"°ø°ÝÀÇ µ¥¹ÌÁö Áõ°¡¸¦ À§ÇØ ±Ù·ÂÀ»",
"¿Ã¸± ÇÊ¿ä°¡ ÀÖ´Ù. ¶ÇÇÑ Àûµé¿¡°Ô",
"Æ÷À§µÇ¾úÀ» ½Ã, Àû °ø°Ý¿¡ ¹öƼ±â",
"À§ÇÑ »ý¸í·Â/¹æ¾î·Â »ó½ÂÀ» À§ÇØ",
"ü·Â¿¡µµ Æ÷ÀÎÆ®¸¦ ÅõÀÚÇÒ ÇÊ¿ä°¡",
"ÀÖ´Ù. ", ],
],
[
["¼ö¶ó´Â [µ¶Àº µ¶À¸·Î]ÀÇ ¼Ó¼ºÀ¸·Î",
"â¼³µÈ Ư¼ö ¼Ó¼ºÀÇ ±ºÁ÷ÀÌ´Ù. ",
"±×µéÀº ÀüÀå¿¡¼* ÀûµéÀÇ »ç±â¸¦ ÀúÇÏ",
"½ÃÅ°°í, ¾Ç¸¶ÀÇ ÈûÀ» ½ÇÀº ¸¶ÅºÀ¸·Î",
"ÀûÀÇ ¿µÈ¥°ú À°½ÅÀ» Áþ¹¶°µ´Ù. ¶§·Î",
"À̵éÀº ÀÚ½ÅÀÇ °Ë°ú °©¿Ê¿¡ ¾îµÒÀÇ",
"ÈûÀ» ½Ç¾î, ÀüÀå¿¡¼* ¹«»ç ¸øÁö ¾ÊÀº",
"°ø°Ý·ÂÀ» ¹ßÈÖÇϱ⵵ Çϴµ¥, ÀûµéÀ»",
"Á׿©´ë´Â±× ¸ð½ÀÀÌ ¿ö³«¿¡ ²ûÂïÇØ",
"»ç¶÷µéÀº ¼ö¶ó¸¦ ÀÏÄþî [¸¶½Å]À̶ó",
"ºÎ¸£±â¸¦ ÁÖÀú ¾É´Â´Ù."],
["ȯ¹«±ºÀÇ ¼ö¶ó´Â ¾Ç¸¶ÀÇ ¾¾¿¡¼*",
"¾ò¾îÁö´Â ¸¶·ÂÀ» ¹«±â³ª ¹æ¾î±¸¿¡",
"½Ç¾î ¹«»ç ¸øÁö ¾ÊÀº ÀüÅõ·ÂÀ¸·Î",
"ÀüÀå¿¡¼* È°¾àÇÑ´Ù. ±ºÁ÷ Ư¼º»ó",
"Áö´ÉÀÌ ³ô¾ÆÁú¼ö·Ï Âø¿ë Àåºñ¿¡",
"½Ç¸®´Â ¸¶·ÂÀÇ À§·ÂÀÌ Áõ´ëµÇ¹Ç·Î,",
"Áö´É°ú ±Ù·ÂÀ» ¸ÞÀÎÀ¸·Î ½ºÅÈ",
"Æ÷ÀÎÆ®¸¦ ÅõÀÚÇϵÇ, Á¢Àü¿¡ µû¸¥",
"»ý¸í·Â/¹æ¾î·Â È®º¸¸¦ À§ÇØ Ã¼·ÂÀ»",
"¿Ã¸°´Ù. ¶ÇÇÑ °ø°ÝÀÇ Á¤È®¼º°ú",
"ȸÇǸ¦ À§Çؼ* ¹Îø¿¡µµ Æ÷ÀÎÆ®¸¦",
"ÅõÀÚÇÒ ÇÊ¿ä°¡ ÀÖ´Ù. ",],
["È渶±ºÀÇ ¼ö¶óµéÀº °¢Á¾ ¾îµÒÀÇ",
"ÁÖ¹®°ú ¾Ç¸¶ÀÇ ¸¶¹ýÀ¸·Î ÀüÀå¿¡¼*",
"È°¾àÇÑ´Ù. ±ºÁ÷ Ư¼º»ó ¸¶¹ý °ø°ÝÀÌ",
"ÁÖÀ̹ǷΠÁö´ÉÀ» ¸ÞÀÎÀ¸·Î ½ºÅÝ",
"Æ÷ÀÎÆ®¸¦ ÅõÀÚÇϵÇ, ¿ø°Å¸® ¸¶¹ý",
"°ø°ÝÀÇ Á¤È®¼ºÀ» À§ÇØ ¹ÎøÀ» ¿Ã¸°´Ù.",
"¶ÇÇÑ Æ÷À§ µÇ¾úÀ»½Ã, Àû °ø°Ý¿¡ µû¸¥",
"»ý¸í·Â / ¹æ¾î·Â È®º¸¸¦ À§ÇØ Ã¼·Â¿¡µµ",
"Æ÷ÀÎÆ®¸¦ ÅõÀÚÇÒ ÇÊ¿ä°¡ ÀÖ´Ù. ",],
],
[
["¹«´çÀº ¿ë½Å°ú ÀÚ¿¬, µÎ °í´ëÀÇ",
"ÈûÀ» ´Ù·ê ¼ö ÀÖ´Â À¯ÀÏÇÑ Á÷Á¾ÀÌ´Ù.",
"±×µéÀº ÈĹ濡¼* ¾Æ±ºÀ» º¸Á¶ÇÏ°í",
"´ÙÄ£ µ¿·áÀÇ ºÎ»óÀ» ȸº¹ ½ÃÅ°¸ç",
"¶³¾îÁø »ç±â¸¦ »ó½Â½ÃŲ´Ù. ±×µéÀº",
"¾Æ±ºÀÇ ¼ö¸é°ú ÈÞ½ÄÀ» ¹æÇØÇÏ´Â ÀÚ¸¦ ",
"Àý´ë ¿ë¼*ÇÏÁö ¾ÊÀ¸¸ç, ±×·± ÀÚµé",
"¿¡°Ô´Â ÇÑ Á¡ ÁÖÀú ¾øÀÌ ÁÖ¹®À»",
"ÅÍÆ®·Á ±× ºñ°ÌÇÔÀ» ¾öÈ÷ ¡°èÇÑ´Ù.",],
["õ·æ±ºÀÇ ¹«´çµéÀº °¢Á¾ ºÎÀû¼ú°ú",
"º¸Á¶ÁÖ¹®¿¡ ´ÉÇϸç, ÀûÀÇ Á÷ / °£Á¢",
"°ø°ÝÀ¸·ÎºÎÅÍ ¾Æ±ºÀ» ÁöŲ´Ù. ±ºÁ÷",
"Ư¼º»ó ¸¶¹ý ´É·ÂÀÌ ÁÖÀ̹ǷΠÁö´ÉÀ»",
"¸ÞÀÎÀ¸·Î ½ºÅÝ Æ÷ÀÎÆ®¸¦ ÅõÀÚÇϵÇ,",
"Æ÷À§µÇ¾úÀ» ½Ã, Àû °ø°Ý¿¡ µû¸¥",
"»ý¸í·Â / ¹æ¾î·Â È®º¸¸¦ À§ÇØ Ã¼·ÂÀ»",
"¿Ã¸°´Ù. ¶ÇÇÑ ¿ø°Å¸® ¸¶¹ý °ø°ÝÀÇ",
"Á¤È®¼ºÀ» À§¿¡ ¹Îø¿¡µµ Æ÷ÀÎÆ®¸¦",
"ÅõÀÚÇÒ ÇÊ¿ä°¡ ÀÖ´Ù. ",],
["±¤·Ú±ºÀÇ ¹«´çµéÀº ÀÚ¿¬ÀÇ ÈûÀ»",
"ºô·Á ¾Æ±ºÀ» ȸº¹ÇÏ°í, ³ú½ÅÀÇ ",
"ÈûÀ¸·Î ¹ÐÁýÇÑ Àûµé¿¡°Ô Å« Ãæ°ÝÀ»",
"ÀÔÈú ¼ö ÀÖ´Â À̵éÀÌ´Ù. ±ºÁ÷ÀÇ",
"Ư¼º»ó ¸¶¹ý ´É·ÂÀÌ ÁÖÀ̹ǷΠÁö´ÉÀ»",
"¸ÞÀÎÀ¸·Î ½ºÅÝ Æ÷ÀÎÆ®¸¦ ÅõÀÚÇϵÇ,",
"Æ÷À§µÇ¾úÀ»½Ã, Àû °ø°Ý¿¡ µû¸¥",
"»ý¸í·Â / ¹æ¾î·Â È®º¸¸¦ À§ÇØ Ã¼·ÂÀ»",
"¿Ã¸°´Ù. ¶ÇÇÑ ¿ø°Å¸® ¸¶¹ý °ø°ÝÀÇ",
"Á¤È®¼ºÀ» À§¿¡ ¹Îø¿¡µµ Æ÷ÀÎÆ®¸¦",
"ÅõÀÚÇÒ ÇÊ¿ä°¡ ÀÖ´Ù. "],
],
]
WHISPER_ERROR = {
1 : CANNOT_WHISPER_NOT_LOGON,
2 : CANNOT_WHISPER_DEST_REFUSE,
3 : CANNOT_WHISPER_SELF_REFUSE,
}
NOTIFY_MESSAGE = {
"CANNOT_EQUIP_SHOP" : CANNOT_EQUIP_IN_SHOP,
"CANNOT_EQUIP_EXCHANGE" : CANNOT_EQUIP_IN_EXCHANGE,
}
ATTACK_ERROR_TAIL_DICT = {
"IN_SAFE" : CANNOT_ATTACK_SELF_IN_SAFE,
"DEST_IN_SAFE" : CANNOT_ATTACK_DEST_IN_SAFE,
}
SHOT_ERROR_TAIL_DICT = {
"EMPTY_ARROW" : CANNOT_SHOOT_EMPTY_ARROW,
"IN_SAFE" : CANNOT_SHOOT_SELF_IN_SAFE,
"DEST_IN_SAFE" : CANNOT_SHOOT_DEST_IN_SAFE,
}
USE_SKILL_ERROR_TAIL_DICT = {
"IN_SAFE" : CANNOT_SKILL_SELF_IN_SAFE,
"NEED_TARGET" : CANNOT_SKILL_NEED_TARGET,
"NEED_EMPTY_BOTTLE" : CANNOT_SKILL_NEED_EMPTY_BOTTLE,
"NEED_POISON_BOTTLE" : CANNOT_SKILL_NEED_POISON_BOTTLE,
"REMOVE_FISHING_ROD" : CANNOT_SKILL_REMOVE_FISHING_ROD,
"NOT_YET_LEARN" : CANNOT_SKILL_NOT_YET_LEARN,
"NOT_MATCHABLE_WEAPON" : CANNOT_SKILL_NOT_MATCHABLE_WEAPON,
"WAIT_COOLTIME" : CANNOT_SKILL_WAIT_COOLTIME,
"NOT_ENOUGH_HP" : CANNOT_SKILL_NOT_ENOUGH_HP,
"NOT_ENOUGH_SP" : CANNOT_SKILL_NOT_ENOUGH_SP,
"CANNOT_USE_SELF" : CANNOT_SKILL_USE_SELF,
"ONLY_FOR_ALLIANCE" : CANNOT_SKILL_ONLY_FOR_ALLIANCE,
"CANNOT_ATTACK_ENEMY_IN_SAFE_AREA" : CANNOT_SKILL_DEST_IN_SAFE,
"CANNOT_APPROACH" : CANNOT_SKILL_APPROACH,
"CANNOT_ATTACK" : CANNOT_SKILL_ATTACK,
"ONLY_FOR_CORPSE" : CANNOT_SKILL_ONLY_FOR_CORPSE,
"EQUIP_FISHING_ROD" : CANNOT_SKILL_EQUIP_FISHING_ROD,
"NOT_HORSE_SKILL" : CANNOT_SKILL_NOT_HORSE_SKILL,
"HAVE_TO_RIDE" : CANNOT_SKILL_HAVE_TO_RIDE,
}
LEVEL_LIST=["", HORSE_LEVEL1, HORSE_LEVEL2, HORSE_LEVEL3]
HEALTH_LIST=[
HORSE_HEALTH0,
HORSE_HEALTH1,
HORSE_HEALTH2,
HORSE_HEALTH3,
]
USE_SKILL_ERROR_CHAT_DICT = {
"NEED_EMPTY_BOTTLE" : SKILL_NEED_EMPTY_BOTTLE,
"NEED_POISON_BOTTLE" : SKILL_NEED_POISON_BOTTLE,
"ONLY_FOR_GUILD_WAR" : SKILL_ONLY_FOR_GUILD_WAR,
}
SHOP_ERROR_DICT = {
"NOT_ENOUGH_MONEY" : SHOP_NOT_ENOUGH_MONEY,
"SOLDOUT" : SHOP_SOLDOUT,
"INVENTORY_FULL" : SHOP_INVENTORY_FULL,
"INVALID_POS" : SHOP_INVALID_POS,
}
STAT_MINUS_DESCRIPTION = {
"HTH-" : STAT_MINUS_CON,
"INT-" : STAT_MINUS_INT,
"STR-" : STAT_MINUS_STR,
"DEX-" : STAT_MINUS_DEX,
}
MODE_NAME_LIST = ( PVP_OPTION_NORMAL, PVP_OPTION_REVENGE, PVP_OPTION_KILL, PVP_OPTION_PROTECT, )
TITLE_NAME_LIST = ( PVP_LEVEL0, PVP_LEVEL1, PVP_LEVEL2, PVP_LEVEL3, PVP_LEVEL4, PVP_LEVEL5, PVP_LEVEL6, PVP_LEVEL7, PVP_LEVEL8, )
def EUL(name):
if GetAuxiliaryWordType(name):
return "¸¦ "
else:
return "À» "
def I(name):
if GetAuxiliaryWordType(name):
return "°¡ "
else:
return "ÀÌ "
def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice):
name = sellItemName
if sellItemCount > 1:
name += " "
name += str(sellItemCount)
name += "°³"
return name + EUL(name) + str(sellItemPrice) + "³É¿¡ ÆĽðڽÀ´Ï±î?"
def DO_YOU_BUY_ITEM(sellItemName, sellItemCount, sellItemPrice):
name = sellItemName
if sellItemCount > 1:
name += " "
name += str(sellItemCount)
name += "°³"
return name + EUL(name) + str(sellItemPrice) + "¿¡ »ç½Ã°Ú½À´Ï±î?"
def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName):
return attachedItemName+EUL(attachedItemName)+"ºÎÂøÇÒ ¼ö ¾ø´Â ¾ÆÀÌÅÛÀÔ´Ï´Ù"
def REFINE_FAILURE_NO_SOCKET(attachedItemName):
return attachedItemName+EUL(attachedItemName)+"ºÎÂøÇÒ ¼ö ÀÖ´Â ¼ÒÄÏÀÌ ¾ø½À´Ï´Ù"
def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName):
return attachedItemName+EUL(attachedItemName)+"ºÎÂøÇÒ ¼ö Àִ Ȳ±Ý ¼ÒÄÏÀÌ ¾ø½À´Ï´Ù"
def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount):
name = dropItemName
if dropItemCount > 1:
name += " "
name += str(dropItemCount)
name += "°³"
return name+EUL(name)+"¹ö¸®½Ã°Ú½À´Ï±î?"
def NumberToMoneyString(number):
if number <= 0:
return "0³É"
number = str(number)
result = CutMoneyString(number, 0, 4, "", "")
result = CutMoneyString(number, 4, 8, "¸¸", result)
result = CutMoneyString(number, 8, 12, "¾ï", result)
result = result + "³É"
return result
def FISHING_NOTIFY(isFish, fishName):
if isFish:
return fishName + I(fishName) + "¹® µí ÇÕ´Ï´Ù."
else:
return fishName + I(fishName) + "°É¸°µí ÇÕ´Ï´Ù."
def FISHING_SUCCESS(isFish, fishName):
if isFish:
return fishName + EUL(fishName) + "Àâ¾Ò½À´Ï´Ù!"
else:
return fishName + EUL(fishName) + "¾ò¾ú½À´Ï´Ù!"
def GetLetterImageName():
return "season1/icon/scroll_close.tga"
def GetLetterOpenImageName():
return "season1/icon/scroll_open.tga"
def GetLetterCloseImageName():
return "season1/icon/scroll_close.tga"
if IsCIBN():
def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice):
if sellItemCount>1:
return "È·¶¨Òª°Ñ%s¸ö%sÒÔ%s½ð±ÒÂôµôÂð£¿" % (str(sellItemCount), sellItemName, str(sellItemPrice))
else:
return "È·¶¨Òª°Ñ%sÒÔ%s½ð±ÒÂôµôÂð£¿" % (sellItemName, str(sellItemPrice))
def DO_YOU_BUY_ITEM(sellItemName, sellItemCount, sellItemPrice):
if sellItemCount>1:
return "È·¶¨Òª°Ñ%s¸ö%sÒÔ%s½ð±ÒÂò½øÂð£¿" % (str(sellItemCount), sellItemName, str(sellItemPrice))
else:
return "È·¶¨Òª°Ñ%sÒÔ%s½ð±ÒÂò½øÂð£¿" % (sellItemName, str(sellItemPrice))
def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName):
return "ÎÞ·¨ÏâǶ%s µÄ×°±¸" % (attachedItemName)
def REFINE_FAILURE_NO_SOCKET(attachedItemName):
return "ûÓпÉÒÔÏâǶ%s µÄ¿×" % (attachedItemName)
def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName):
return "ûÓпÉÒÔÏâǶ%s µÄ»Æ½ð¿×" % (attachedItemName)
def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount):
if dropItemCount>1:
return "È·¶¨ÒªÈÓµô%d¸ö%sÂð?" % (dropItemCount, dropItemName)
else:
return "È·¶¨ÒªÈÓµô%sÂð?" % (dropItemName)
def FISHING_NOTIFY(isFish, fishName):
if isFish:
return fishName + "ÉϹ³ÁË¡£"
else:
return "µö×Å" + fishName + "ÁË¡£"
def FISHING_SUCCESS(isFish, fishName):
if isFish:
return "µö×Å" + fishName + "ÁË¡£"
else:
return "»ñµÃ" + fishName + "ÁË¡£"
def NumberToMoneyString(number):
if number <= 0:
return "0Á½"
number = str(number)
result = CutMoneyString(number, 0, 4, "", "")
result = CutMoneyString(number, 4, 8, "Íò", result)
result = CutMoneyString(number, 8, 12, "ÒÚ", result)
result = result + "Á½"
return result
elif 932==app.GetDefaultCodePage():
def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice):
if sellItemCount > 1 :
return "%s %s ŒÂ‚ð %s‚É”„‚è‚Ü‚·‚©H" % ( sellItemName, sellItemCount, NumberToMoneyString(sellItemPrice) )
else:
return "%s ‚ð %s‚Å”„‚è‚Ü‚·‚©H" % (sellItemName, NumberToMoneyString(sellItemPrice) )
def DO_YOU_BUY_ITEM(buyItemName, buyItemCount, buyItemPrice) :
if buyItemCount > 1 :
return "%s %sŒÂ‚ð %s‚Å”ƒ‚¢‚Ü‚·‚©H" % ( buyItemName, buyItemCount, buyItemPrice )
else:
return "%s‚ð %s‚Å”ƒ‚¢‚Ü‚·‚©H" % ( buyItemName, buyItemPrice )
def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName) :
return "%s‚ð‘•’…‚Å‚«‚È‚¢ƒAƒCƒeƒ€‚Å‚·B" % (attachedItemName)
def REFINE_FAILURE_NO_SOCKET(attachedItemName) :
return "%s‚ð‘•’…‚·‚éƒ\ƒPƒbƒg‚ª‚*‚è‚Ü‚¹‚ñB" % (attachedItemName)
def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName) :
return "%s‚ð‘•’…‚Å‚«‚鉩‹àƒ\ƒPƒbƒg‚ª‚*‚è‚Ü‚¹‚ñB" % (attachedItemName)
def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount) :
if dropItemCount > 1 :
return "%s %d ŒÂ‚ðŽÌ‚Ä‚Ü‚·‚©H" % (dropItemName, dropItemCount)
else :
return "%s‚ðŽÌ‚Ä‚Ü‚·‚©H" % (dropItemName)
def FISHING_NOTIFY(isFish, fishName) :
if isFish :
return "%s ‚ªH‚¢‚‚¢‚½‚悤‚Å‚·" % ( fishName )
else :
return "%s ‚ª‚©‚©‚Á‚½‚悤‚Å‚·" % ( fishName )
def FISHING_SUCCESS(isFish, fishName) :
if isFish :
return "%s ‚ð•ß‚Ü‚¦‚Ü‚µ‚½I" % (fishName)
else :
return "%s ‚ðŽè‚É“ü‚ê‚Ü‚µ‚½I" % (fishName)
def NumberToMoneyString(number) :
if number <= 0 :
return "0—¼"
number = str(number)
result = CutMoneyString(number, 0, 4, "", "")
result = CutMoneyString(number, 4, 8, "–œ", result)
result = CutMoneyString(number, 8, 12, "‰*", result)
result = result + "—¼"
return result
elif IsGERMANY():
def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice):
if sellItemCount > 1 :
return DO_YOU_SELL_ITEM2 % (sellItemName, sellItemCount, NumberToMoneyString(sellItemPrice) )
else:
return DO_YOU_SELL_ITEM1 % (sellItemName, NumberToMoneyString(sellItemPrice) )
def DO_YOU_BUY_ITEM(buyItemName, buyItemCount, buyItemPrice) :
if buyItemCount > 1 :
return DO_YOU_BUY_ITEM2 % ( buyItemName, buyItemCount, buyItemPrice )
else:
return DO_YOU_BUY_ITEM1 % ( buyItemName, buyItemPrice )
def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName) :
return REFINE_FAILURE_CAN_NOT_ATTACH0 % (attachedItemName)
def REFINE_FAILURE_NO_SOCKET(attachedItemName) :
return REFINE_FAILURE_NO_SOCKET0 % (attachedItemName)
def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName) :
return REFINE_FAILURE_NO_GOLD_SOCKET0 % (attachedItemName)
def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount) :
if dropItemCount > 1 :
return HOW_MANY_ITEM_DO_YOU_DROP2 % (dropItemName, dropItemCount)
else :
return HOW_MANY_ITEM_DO_YOU_DROP1 % (dropItemName)
def FISHING_NOTIFY(isFish, fishName) :
if isFish :
return FISHING_NOTIFY1 % ( fishName )
else :
return FISHING_NOTIFY2 % ( fishName )
def FISHING_SUCCESS(isFish, fishName) :
if isFish :
return FISHING_SUCCESS1 % (fishName)
else :
return FISHING_SUCCESS2 % (fishName)
def NumberToMoneyString(n) :
if n <= 0 :
return "0 %s" % (MONETARY_UNIT0)
return "%s %s" % ('.'.join([ i-3<0 and str(n)[:i] or str(n)[i-3:i] for i in range(len(str(n))%3, len(str(n))+1, 3) if i ]), MONETARY_UNIT0)
elif IsHONGKONG():
def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice):
if sellItemCount > 1 :
return DO_YOU_SELL_ITEM2 % (sellItemName, sellItemCount, NumberToMoneyString(sellItemPrice) )
else:
return DO_YOU_SELL_ITEM1 % (sellItemName, NumberToMoneyString(sellItemPrice) )
def DO_YOU_BUY_ITEM(buyItemName, buyItemCount, buyItemPrice) :
if buyItemCount > 1 :
return DO_YOU_BUY_ITEM2 % ( buyItemName, buyItemCount, buyItemPrice )
else:
return DO_YOU_BUY_ITEM1 % ( buyItemName, buyItemPrice )
def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName) :
return REFINE_FAILURE_CAN_NOT_ATTACH0 % (attachedItemName)
def REFINE_FAILURE_NO_SOCKET(attachedItemName) :
return REFINE_FAILURE_NO_SOCKET0 % (attachedItemName)
def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName) :
return REFINE_FAILURE_NO_GOLD_SOCKET0 % (attachedItemName)
def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount) :
if dropItemCount > 1 :
return HOW_MANY_ITEM_DO_YOU_DROP2 % (dropItemName, dropItemCount)
else :
return HOW_MANY_ITEM_DO_YOU_DROP1 % (dropItemName)
def FISHING_NOTIFY(isFish, fishName) :
if isFish :
return FISHING_NOTIFY1 % ( fishName )
else :
return FISHING_NOTIFY2 % ( fishName )
def FISHING_SUCCESS(isFish, fishName) :
if isFish :
return FISHING_SUCCESS1 % (fishName)
else :
return FISHING_SUCCESS2 % (fishName)
def NumberToMoneyString(number) :
if number <= 0 :
return "0 %s" % (MONETARY_UNIT0)
number = str(number)
result = CutMoneyString(number, 0, 4, "", "")
result = CutMoneyString(number, 4, 8, MONETARY_UNIT1, result)
result = CutMoneyString(number, 8, 12, MONETARY_UNIT2, result)
result = result + MONETARY_UNIT0
return result
if IsNEWCIBN():
def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice):
if sellItemCount>1:
return "È·¶¨Òª°Ñ%s¸ö%sÒÔ%s½ð±ÒÂôµôÂð£¿" % (str(sellItemCount), sellItemName, str(sellItemPrice))
else:
return "È·¶¨Òª°Ñ%sÒÔ%s½ð±ÒÂôµôÂð£¿" % (sellItemName, str(sellItemPrice))
def DO_YOU_BUY_ITEM(sellItemName, sellItemCount, sellItemPrice):
if sellItemCount>1:
return "È·¶¨Òª°Ñ%s¸ö%sÒÔ%s½ð±ÒÂò½øÂð£¿" % (str(sellItemCount), sellItemName, str(sellItemPrice))
else:
return "È·¶¨Òª°Ñ%sÒÔ%s½ð±ÒÂò½øÂð£¿" % (sellItemName, str(sellItemPrice))
def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName):
return "ÎÞ·¨ÏâǶ%s µÄ×°±¸" % (attachedItemName)
def REFINE_FAILURE_NO_SOCKET(attachedItemName):
return "ûÓпÉÒÔÏâǶ%s µÄ¿×" % (attachedItemName)
def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName):
return "ûÓпÉÒÔÏâǶ%s µÄ»Æ½ð¿×" % (attachedItemName)
def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount):
if dropItemCount>1:
return "È·¶¨ÒªÈÓµô%d¸ö%sÂð?" % (dropItemCount, dropItemName)
else:
return "È·¶¨ÒªÈÓµô%sÂð?" % (dropItemName)
def FISHING_NOTIFY(isFish, fishName):
if isFish:
return fishName + "ÉϹ³ÁË¡£"
else:
return "µö×Å" + fishName + "ÁË¡£"
def FISHING_SUCCESS(isFish, fishName):
if isFish:
return "µö×Å" + fishName + "ÁË¡£"
else:
return "»ñµÃ" + fishName + "ÁË¡£"
def NumberToMoneyString(number):
if number <= 0:
return "0Á½"
number = str(number)
result = CutMoneyString(number, 0, 4, "", "")
result = CutMoneyString(number, 4, 8, "Íò", result)
result = CutMoneyString(number, 8, 12, "ÒÚ", result)
result = result + "Á½"
return result
if IsEUROPE():
def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice):
if sellItemCount > 1 :
return DO_YOU_SELL_ITEM2 % (sellItemName, sellItemCount, NumberToMoneyString(sellItemPrice) )
else:
return DO_YOU_SELL_ITEM1 % (sellItemName, NumberToMoneyString(sellItemPrice) )
def DO_YOU_BUY_ITEM(buyItemName, buyItemCount, buyItemPrice) :
if buyItemCount > 1 :
return DO_YOU_BUY_ITEM2 % ( buyItemName, buyItemCount, buyItemPrice )
else:
return DO_YOU_BUY_ITEM1 % ( buyItemName, buyItemPrice )
def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName) :
return REFINE_FAILURE_CAN_NOT_ATTACH0 % (attachedItemName)
def REFINE_FAILURE_NO_SOCKET(attachedItemName) :
return REFINE_FAILURE_NO_SOCKET0 % (attachedItemName)
def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName) :
return REFINE_FAILURE_NO_GOLD_SOCKET0 % (attachedItemName)
def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount) :
if dropItemCount > 1 :
return HOW_MANY_ITEM_DO_YOU_DROP2 % (dropItemName, dropItemCount)
else :
return HOW_MANY_ITEM_DO_YOU_DROP1 % (dropItemName)
def FISHING_NOTIFY(isFish, fishName) :
if isFish :
return FISHING_NOTIFY1 % ( fishName )
else :
return FISHING_NOTIFY2 % ( fishName )
def FISHING_SUCCESS(isFish, fishName) :
if isFish :
return FISHING_SUCCESS1 % (fishName)
else :
return FISHING_SUCCESS2 % (fishName)
def NumberToMoneyString(n) :
if n <= 0 :
return "0 %s" % (MONETARY_UNIT0)
return "%s %s" % ('.'.join([ i-3<0 and str(n)[:i] or str(n)[i-3:i] for i in range(len(str(n))%3, len(str(n))+1, 3) if i ]), MONETARY_UNIT0)
if (IsEUROPE() and app.GetLocalePath() == "locale/ca"):
def NumberToMoneyString(n) :
if n <= 0 :
return "0 %s" % (MONETARY_UNIT0)
return "%s %s" % (','.join([ i-3<0 and str(n)[:i] or str(n)[i-3:i] for i in range(len(str(n))%3, len(str(n))+1, 3) if i ]), MONETARY_UNIT0)
al posto di NiceeMt2 by [SGA]Strikes dovrete mettere la vostra scritta. (NN TOGLIETE I TRATTINI " ")APP_TITLE = "NiceeMt2 by [SGA]Strikes"
ENJOIIII
IL +1 NN FA MALE A NEX:gururun::gururun::gururun::gururun::gururun::gurupazz::gurupazz::Muhaha::soso: