Strikes

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Autore del topic
6 Marzo 2010
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Salve a tutti allora io vi spieghero' come modificare 2 parti del client:
nome server e la scritta in alto a sinistra
Nome server:
andate nella cartella del client quindi runup/ o RU/
e aprire il file serverinfo.py cn editor di testo (consiglio blocco note) e vi comparira' qst:
import app
import locale
import debugInfo

CHINA_PORT = 50000
app.ServerName = None
if (locale.IsEUROPE() and app.GetLocalePath()):
STATE_NONE = "..."

STATE_DICT = {
0 : "....",
1 : "NORM",
2 : "BUSY",
3 : "FULL"
}

SERVER01_CHANNEL_DICT = { #Client Ufficiale NiceeMt2 by [SGA]Strikes
1:{"key":11,"name":"CH1 ","ip":"119.147.115.32","tcp_port":13000,"udp_port":13000,"state":STATE_NONE,},
}

REGION_NAME_DICT = {
0 : "POLAND",
}

REGION_AUTH_SERVER_DICT = {
0 : {
1 : { "ip":"119.147.115.32", "port":11002, }, #Client By Babau94

}
}

REGION_DICT = {
0 : {
1 : { "name" : "NiceeMt2", "channel" : SERVER01_CHANNEL_DICT, },

},
}

MARKADDR_DICT = {
10 : { "ip" : "119.147.115.32", "tcp_port" : 13000, "mark" : "10.tga", "symbol_path" : "10", }, #Client By Babau94

}

TESTADDR = { "ip" : "210.123.10.153", "tcp_port" : 50000, "udp_port" : 50000, }
voi dovrete modificare questa stringa:
REGION_DICT = {
0 : {
1 : { "name" : "NiceeMt2", "channel" : SERVER01_CHANNEL_DICT, },

},
dove c'e scritto NiceeMt2 scrivete il nome che volete io o scritto niceemt2 xk il nome del mio server (NON TOGLIETE I TRATTINI " ")
ENJOIIII

Modificare scritta in alto a sinistra
io dopo tante ricerche qst guida lo trovata su un forum coreano di cui nn conosco il link ma so che finisce cn forum.co
allora sempre la stessa cosa cioe': runup/ o RU/
e trovare il file in estensione .py il file di nome locale.py apritelo cn editor di testo (condiglio blocco note)
e vi dovrebbe uscire qst:
import app
import constInfo

APP_TITLE = "NiceeMt2 by [SGA]Strikes"

GUILD_HEADQUARTER = "Main Building"
GUILD_FACILITY = "Facility"
GUILD_OBJECT = "Object"

LOGIN_FAILURE_BLOCK_LOGIN = "BLOCK_LOGIN"
CHANNEL_NOTIFY_FULL = "CHANNEL_NOTIFY_FULL"

GUILD_BUILDING_LIST_TXT = app.GetLocalePath() + "/GuildBuildingList.txt"
ERROR_MARK_UPLOAD_NEED_RECONNECT = "UploadMark: Reconnect to game"
ERROR_MARK_CHECK_NEED_RECONNECT = "CheckMark: Reconnect to game"

__IS_YMIR = "YMIR" == app.GetLocaleServiceName()
__IS_CIBN = "CIBN" == app.GetLocaleServiceName()
__IS_LETSGAME = "LETSGAME" == app.GetLocaleServiceName()
__IS_JAPAN = "JAPAN" == app.GetLocaleServiceName()
__IS_ENGLISH = "ENGLISH" == app.GetLocaleServiceName()
__IS_GERMANY = "GERMANY" == app.GetLocaleServiceName()
__IS_HONGKONG = "HONGKONG" == app.GetLocaleServiceName()
__IS_NEWCIBN = "NEWCIBN" == app.GetLocaleServiceName()
__IS_TAIWAN = "TAIWAN" == app.GetLocaleServiceName()
__IS_EUROPE = "EUROPE" == app.GetLocaleServiceName()
__IS_ITALY = "ITALY" == app.GetLocaleServiceName()
__IS_UK = "UK" == app.GetLocaleServiceName()
__IS_SPAIN = "SPAIN" == app.GetLocaleServiceName()
__IS_POLAND = "POLAND" == app.GetLocaleServiceName()
__IS_PORTUGAL = "PORTUGAL" == app.GetLocaleServiceName()
__IS_CANADA = "locale/ca" == app.GetLocalePath()
__IS_BRAZIL = "locale/br" == app.GetLocalePath()

if __IS_TAIWAN:
__IS_HONGKONG = TRUE

if __IS_ITALY:
__IS_EUROPE = TRUE

if __IS_UK:
__IS_EUROPE = TRUE

if __IS_SPAIN:
__IS_EUROPE = TRUE

if __IS_POLAND:
__IS_EUROPE = TRUE

if __IS_PORTUGAL:
__IS_EUROPE = TRUE

if __IS_CANADA:
__IS_EUROPE = TRUE


def IsYMIR():
global __IS_YMIR
return __IS_YMIR

def IsCIBN():
global __IS_CIBN
return __IS_CIBN

def IsLETSGAME():
global __IS_LETSGAME
return __IS_LETSGAME

def IsJAPAN():
global __IS_JAPAN
return __IS_JAPAN

def IsENGLISH():
global __IS_ENGLISH
return __IS_ENGLISH

def IsGERMANY():
global __IS_GERMANY
return __IS_GERMANY

def IsHONGKONG():
global __IS_HONGKONG
return __IS_HONGKONG

def IsNEWCIBN():
global __IS_NEWCIBN
return __IS_NEWCIBN

def IsTAIWAN():
global __IS_TAIWAN
return __IS_TAIWAN

def IsEUROPE():
global __IS_EUROPE
return __IS_EUROPE

def IsITALY():
global __IS_ITALY
return __IS_ITALY

def IsUK():
global __IS_UK
return __IS_UK

def IsSPAIN():
global __IS_SPAIN
return __IS_SPAIN

def IsPOLAND():
global __IS_POLAND
return __IS_POLAND

def IsPORTUGAL():
global __IS_PORTUGAL
return __IS_PORTUGAL

def IsCANADA():
global __IS_CANADA
return __IS_CANADA

def IsBRAZIL():
global __IS_BRAZIL
return __IS_BRAZIL

# SUPPORT_NEW_KOREA_SERVER
def LoadLocaleData():
if IsYMIR():
import net
CHEONMA = "õ¸¶ ¼*¹ö"
if CHEONMA == net.GetServerInfo()[:len(CHEONMA)]:
app.SetCHEONMA(1)
app.LoadLocaleData("locale/ymir")
constInfo.ADD_DEF_BONUS_ENABLE = 1
else:
app.SetCHEONMA(0)
app.LoadLocaleData("locale/korea")
constInfo.ADD_DEF_BONUS_ENABLE = 0
else:
app.LoadLocaleData(app.GetLocalePath())

def IsCHEONMA():
if IsYMIR():
return app.IsCHEONMA()
else:
return 0
# END_OF_SUPPORT_NEW_KOREA_SERVER

def mapping(**kwargs): return kwargs

def SNA(text):
def f(x):
return text
return f

def SA(text):
def f(x):
return text % x
return f

def LoadLocaleFile(srcFileName, localeDict):

funcDict = {"SA":SA, "SNA":SNA}

lineIndex = 1

try:
lines = pack_open(srcFileName, "r").readlines()
except IOError:
import dbg
dbg.LogBox("LoadLocaleError(%(srcFileName)s)" % locals())
app.Abort()

for line in lines:
try:
tokens = line[:-1].split("\t")
if len(tokens) == 2:
localeDict[tokens[0]] = tokens[1]
elif len(tokens) >= 3:
type = tokens[2].strip()
if type:
localeDict[tokens[0]] = funcDict[type](tokens[1])
else:
localeDict[tokens[0]] = tokens[1]
else:
raise RuntimeError, "Unknown TokenSize"

lineIndex += 1
except:
import dbg
dbg.LogBox("%s: line(%d): %s" % (srcFileName, lineIndex, line), "Error")
raise



all = ["locale","error"]

if IsLETSGAME():
FN_GM_MARK = "locale/letgame/effect/gm.mse"
LOCALE_FILE_NAME = "locale/letsgamelocale_game.txt"
elif IsCIBN():
FN_GM_MARK = "locale/cibn/effect/gm.mse"
LOCALE_FILE_NAME = "locale/cibn/locale_game.txt"

constInfo.KEEP_ACCOUNT_CONNETION_ENABLE = 0
constInfo.MINIMAP_POSITIONINFO_ENABLE = 1
constInfo.USE_ITEM_WEAPON_TABLE_ATTACK_BONUS = 1
constInfo.LOGIN_COUNT_LIMIT_ENABLE = 1
constInfo.KEEP_ACCOUNT_CONNETION_ENABLE = 1
constInfo.PVPMODE_PROTECTED_LEVEL = 10

elif IsJAPAN():
FN_GM_MARK = "locale/japan/effect/gm.mse"
LOCALE_FILE_NAME = "locale/japan/locale_game.txt"
elif IsENGLISH():
FN_GM_MARK = "locale/english/effect/gm.mse"
LOCALE_FILE_NAME = "locale/english/locale_game.txt"
elif IsGERMANY():
FN_GM_MARK = "locale/germany/effect/gm.mse"
LOCALE_FILE_NAME = "locale/germany/locale_game.txt"
elif IsHONGKONG():
APP_TITLE = "Às¾s"
FN_GM_MARK = "locale/hongkong/effect/gm.mse"
LOCALE_FILE_NAME = "locale/hongkong/locale_game.txt"
elif IsNEWCIBN():
FN_GM_MARK = "locale/newcibn/effect/gm.mse"
LOCALE_FILE_NAME = "locale/newcibn/locale_game.txt"
elif IsEUROPE():
FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()
else:
FN_GM_MARK = "locale/ymir/effect/gm.mse"
LOCALE_FILE_NAME = "locale/ymir/locale_game.txt"

LoadLocaleFile(LOCALE_FILE_NAME, locals())

########################################################################################################
## NOTE : ¾ÆÀÌÅÛÀ» ¹ö¸±¶§ "¹«¾ùÀ»/¸¦ ¹ö¸®½Ã°Ú½À´Ï±î?" ¹®ÀÚ¿*ÀÇ Á¶»ç ¼±ÅÃÀ» À§ÇÑ ÄÚµå
dictSingleWord = {
"m":1, "n":1, "r":1, "M":1, "N":1, "R":1, "l":1, "L":1, "1":1, "3":1, "6":1, "7":1, "8":1, "0":1,
}

dictDoubleWord = {
"°¡":1, "°¼":1, "°Å":1, "°Ü":1, "°í":1, "±³":1, "±¸":1, "±Ô":1, "±×":1, "±â":1, "°³":1, "°Â":1, "°Ô":1, "°è":1, "°ú":1, "±¥":1, "±Å":1, "±Ë":1, "±«":1, "±Í":1, "±á":1,
"±î":1, "²¥":1, "²¨":1, "²¸":1, "²¿":1, "²Ø":1, "²Ù":1, "²ó":1, "²ô":1, "³¢":1, "±ú":1, "ƒÆ":1, "²²":1, "²¾":1, "²Ê":1, "²Ï":1, "²ã":1, "²ç":1, "²Ò":1, "²î":1, "…Ê":1,
"³ª":1, "³Ä":1, "³Ê":1, "³à":1, "³ë":1, "´¢":1, "´©":1, "´º":1, "´À":1, "´Ï":1, "³»":1, "†v":1, "³×":1, "³é":1, "³ö":1, "‡R":1, "´²":1, "´´":1, "³ú":1, "´µ":1, "´Ì":1,
"´Ù":1, "´ô":1, "´õ":1, "µ®":1, "µµ":1, "µÍ":1, "µÎ":1, "µà":1, "µå":1, "µð":1, "´ë":1, "ˆÛ":1, "µ¥":1, "µ³":1, "µÂ":1, "µÅ":1, "µÖ":1, "µØ":1, "µÇ":1, "µÚ":1, "µï":1,
"µû":1, "‹x":1, "¶°":1, "¶Å":1, "¶Ç":1, "ŒÃ":1, "¶Ñ":1, "":1, "¶ß":1, "¶ì":1, "¶§":1, "‹š":1, "¶¼":1, "‹ó":1, "¶Ì":1, "¶Î":1, "Œô":1, "¶Ø":1, "¶Ï":1, "¶Ù":1, "¶ç":1,
"¶ó":1, "·ª":1, "·¯":1, "·Á":1, "·Î":1, "·á":1, "·ç":1, "·ù":1, "¸£":1, "¸®":1, "·¡":1, "Žm":1, "·¹":1, "·Ê":1, "·Ö":1, "O":1, "·ï":1, "·ñ":1, "·Ú":1, "·ò":1, "l":1,
"¸¶":1, "¸Ï":1, "¸Ó":1, "¸ç":1, "¸ð":1, "¹¦":1, "¹«":1, "¹Â":1, "¹Ç":1, "¹Ì":1, "¸Å":1, "Ù":1, "¸Þ":1, "¸ï":1, "¸ú":1, "‘À":1, "¹¹":1, "¹¾":1, "¸þ":1, "¹¿":1, "’Þ":1,
"¹Ù":1, "¹ò":1, "¹ö":1, "º*":1, "º¸":1, "ºÌ":1, "ºÎ":1, "ºä":1, "ºê":1, "ºñ":1, "¹è":1, "“Ž":1, "º£":1, "º¶":1, "ºÁ":1, "ºÄ":1, "ºÛ":1, "ºÞ":1, "ºÆ":1, "ºß":1, "•‘":1,
"ºü":1, "»²":1, "»µ":1, "»À":1, "»Ç":1, "»Ï":1, "»Ñ":1, "»Ø":1, "»Ú":1, "»ß":1, "»©":1, "•û":1, "»¾":1, "–§":1, "–Ø":1, "–ô":1, "—¨":1, "—Ä":1, "»Î":1, "—à":1, "˜u":1,
"»ç":1, "»þ":1, "¼*":1, "¼Å":1, "¼Ò":1, "¼î":1, "¼ö":1, "½´":1, "½º":1, "½Ã":1, "»õ":1, "¼¨":1, "¼¼":1, "¼Î":1, "¼Ý":1, "¼â":1, "½¤":1, "½¦":1, "¼è":1, "½¬":1, "šÃ":1,
"½Î":1, "›X":1, "½á":1, "›Ç":1, "½î":1, "¾¤":1, "¾¥":1, "o":1, "¾²":1, "¾¾":1, "½Ø":1, "›y":1, "½ê":1, "›ã":1, "½÷":1, "½û":1, "¾¬":1, "¾®":1, "½ý":1, "¾¯":1, "¾º":1,
"¾Æ":1, "¾ß":1, "¾î":1, "¿©":1, "¿À":1, "¿ä":1, "¿ì":1, "À¯":1, "À¸":1, "ÀÌ":1, "¾Ö":1, "¾ê":1, "¿¡":1, "¿¹":1, "¿Í":1, "¿Ö":1, "¿ö":1, "¿þ":1, "¿Ü":1, "À§":1, "ÀÇ":1,
"ÀÚ":1, "Àð":1, "Àú":1, "Á®":1, "Á¶":1, "ÁÒ":1, "ÁÖ":1, "Áê":1, "Áî":1, "Áö":1, "Àç":1, "À÷":1, "Á¦":1, "Áµ":1, "ÁÂ":1, "ÁÈ":1, "Áà":1, "Áâ":1, "ÁË":1, "Áã":1, "£p":1,
"Â¥":1, "¹":1, "¼":1, "ÂÇ":1, "ÂÉ":1, "§c":1, "ÂÞ":1, "Âé":1, "Âê":1, "Âî":1, "°":1, "¤Š":1, "ÂÅ":1, "¥™":1, "ÂÒ":1, "ÂÖ":1, "Âå":1, "¨R":1, "ÂØ":1, "Âè":1, "©n":1,
"Â÷":1, "Ã*":1, "ó":1, "ÃÄ":1, "ÃÊ":1, "ÃÝ":1, "Ãß":1, "Ãò":1, "Ã÷":1, "Ä¡":1, "ä":1, "ª‰":1, "ü":1, "ÃÇ":1, "ÃÒ":1, "¬‚":1, "Ãç":1, "Ãé":1, "ÃÖ":1, "Ãë":1, "¯M":1,
"Ä«":1, "ļ":1, "Ä¿":1, "ÄÑ":1, "ÄÚ":1, "Äì":1, "Äí":1, "Å¥":1, "Å©":1, "Å°":1, "ij":1, "°m":1, "ÄÉ":1, "ÄÙ":1, "Äâ":1, "Äè":1, "Äõ":1, "Äù":1, "Äê":1, "Äû":1, "´”":1,
"Ÿ":1, "ÅË":1, "ÅÍ":1, "Åß":1, "Åä":1, "Åô":1, "Åõ":1, "Æ©":1, "Æ®":1, "Ƽ":1, "ÅÂ":1, "¶O":1, "Å×":1, "Åâ":1, "Åí":1, "Åï":1, "Åý":1, "Æ¡":1, "Åð":1, "Æ¢":1, "Æ·":1,
"ÆÄ":1, "ÆÙ":1, "ÆÛ":1, "Æì":1, "Æ÷":1, "Ç¥":1, "Ǫ":1, "Ç»":1, "ÇÁ":1, "ÇÇ":1, "ÆÐ":1, "»—":1, "Æä":1, "Æó":1, "Ç¡":1, "½":1, "Ç´":1, "¿R":1, "Ç£":1, "Ƕ":1, "Àc":1,
"ÇÏ":1, "Çá":1, "Çã":1, "Çô":1, "È£":1, "È¿":1, "ÈÄ":1, "ÈÞ":1, "Èå":1, "È÷":1, "ÇØ":1, "Á…":1, "Çì":1, "Çý":1, "È*":1, "ȳ":1, "ÈÌ":1, "ÈÑ":1, "ȸ":1, "ÈÖ":1, "Èñ":1,
}

locale = mapping(
)


def GetAuxiliaryWordType(text):

textLength = len(text)

if textLength > 1:

singleWord = text[-1]

if (singleWord >= '0' and singleWord <= '9') or\
(singleWord >= 'a' and singleWord <= 'z') or\
(singleWord >= 'A' and singleWord <= 'Z'):
if not dictSingleWord.has_key(singleWord):
return 1

elif dictDoubleWord.has_key(text[-2:]):
return 1

return 0



def CutMoneyString(sourceText, startIndex, endIndex, insertingText, backText):

sourceLength = len(sourceText)

if sourceLength < startIndex:
return backText

text = sourceText[max(0, sourceLength-endIndex):sourceLength-startIndex]

if not text:
return backText

if int(text) <= 0:
return backText

text = str(int(text))

if backText:
backText = " " + backText

return text + insertingText + backText

def SecondToDHM(time):

if time < 60:
return "0" + MINUTE

second = int(time % 60)
minute = int((time / 60) % 60)
hour = int((time / 60) / 60) % 24
day = int(int((time / 60) / 60) / 24)

text = ""

if day > 0:
text += str(day) + DAY
text += " "

if hour > 0:
text += str(hour) + HOUR
text += " "

if minute > 0:
text += str(minute) + MINUTE

return text

def SecondToHM(time):

if time < 60:
return "0" + MINUTE

second = int(time % 60)
minute = int((time / 60) % 60)
hour = int((time / 60) / 60)

text = ""

if hour > 0:
text += str(hour) + HOUR
if hour > 0:
text += " "

if minute > 0:
text += str(minute) + MINUTE

return text




def GetAlignmentTitleName(alignment):
if alignment >= 12000:
return TITLE_NAME_LIST[0]
elif alignment >= 8000:
return TITLE_NAME_LIST[1]
elif alignment >= 4000:
return TITLE_NAME_LIST[2]
elif alignment >= 1000:
return TITLE_NAME_LIST[3]
elif alignment >= 0:
return TITLE_NAME_LIST[4]
elif alignment > -4000:
return TITLE_NAME_LIST[5]
elif alignment > -8000:
return TITLE_NAME_LIST[6]
elif alignment > -12000:
return TITLE_NAME_LIST[7]

return TITLE_NAME_LIST[8]


OPTION_PVPMODE_MESSAGE_DICT = {
0 : PVP_MODE_NORMAL,
1 : PVP_MODE_REVENGE,
2 : PVP_MODE_KILL,
3 : PVP_MODE_PROTECT,
4 : PVP_MODE_GUILD,
}

error = mapping(
CREATE_WINDOW = GAME_INIT_ERROR_MAIN_WINDOW,
CREATE_CURSOR = GAME_INIT_ERROR_CURSOR,
CREATE_NETWORK = GAME_INIT_ERROR_NETWORK,
CREATE_ITEM_PROTO = GAME_INIT_ERROR_ITEM_PROTO,
CREATE_MOB_PROTO = GAME_INIT_ERROR_MOB_PROTO,
CREATE_NO_DIRECTX = GAME_INIT_ERROR_DIRECTX,
CREATE_DEVICE = GAME_INIT_ERROR_GRAPHICS_NOT_EXIST,
CREATE_NO_APPROPRIATE_DEVICE = GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE,
CREATE_FORMAT = GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT,
NO_ERROR = ""
)


GUILDWAR_NORMAL_DESCLIST = [GUILD_WAR_USE_NORMAL_MAP, GUILD_WAR_LIMIT_30MIN, GUILD_WAR_WIN_CHECK_SCORE]
GUILDWAR_WARP_DESCLIST = [GUILD_WAR_USE_BATTLE_MAP, GUILD_WAR_WIN_WIPE_OUT_GUILD, GUILD_WAR_REWARD_POTION]
GUILDWAR_CTF_DESCLIST = [GUILD_WAR_USE_BATTLE_MAP, GUILD_WAR_WIN_TAKE_AWAY_FLAG1, GUILD_WAR_WIN_TAKE_AWAY_FLAG2, GUILD_WAR_REWARD_POTION]

MINIMAP_ZONE_NAME_DICT = {
"metin2_map_a1" : MAP_A1,
"map_a2" : MAP_A2,
"metin2_map_a3" : MAP_A3,
"metin2_map_b1" : MAP_B1,
"map_b2" : MAP_B2,
"metin2_map_b3" : MAP_B3,
"metin2_map_c1" : MAP_C1,
"map_c2" : MAP_C2,
"metin2_map_c3" : MAP_C3,
"map_n_snowm_01" : MAP_SNOW,
"metin2_map_n_flame_01" : MAP_FLAME,
"metin2_map_n_desert_01" : MAP_DESERT,
"metin2_map_milgyo" : MAP_TEMPLE,
"metin2_map_spiderdungeon" : MAP_SPIDER,
"metin2_map_deviltower1" : MAP_SKELTOWER,
"metin2_map_guild_01" : MAP_AG,
"metin2_map_guild_02" : MAP_BG,
"metin2_map_guild_03" : MAP_CG,
"metin2_map_trent" : MAP_TREE,
}



JOBINFO_TITLE = [
[JOB_WARRIOR0, JOB_WARRIOR1, JOB_WARRIOR2,],
[JOB_ASSASSIN0, JOB_ASSASSIN1, JOB_ASSASSIN2,],
[JOB_SURA0, JOB_SURA1, JOB_SURA2,],
[JOB_SHAMAN0, JOB_SHAMAN1, JOB_SHAMAN2,],
]

JOBINFO_DATA_LIST = [
[
["Ÿ°í³* ¿ë¸Í°ú ±ÁÈ÷Áö ¾Ê´Â ¹«»çÀÇ",
"±â°³¸¦ »ç¶÷µéÀº ÀÏÄþî [¿ëÀÚ]¶ó°í",
"ºÎ¸¥´Ù. ¾î¶°ÇÑ À§±â¿¡¼*µµ ±×µéÀº ",
"µÚ·Î ¹°·¯¼*Áö ¾ÊÀ¸¸ç, ´ÙÄ¡°í ¿òÁ÷",
"À̱â Èûµç µ¿·á¸¦ À§ÇØ ´Ü½ÅÀ¸·Î",
"Àûµé°ú ¸¶ÁÖ ½Î¿ì±âµµ ÇÑ´Ù. À̵éÀº",
"Àß ´Ü·ÃµÈ ±ÙÀ°°ú Èû, °*·ÂÇÑ °ø°Ý·Â",
"À¸·Î ÀüÀå ÃÖ¼±µÎ¿¡¼* °ø°ÝÁøÀ¸·Î",
"È°¾àÇÑ´Ù. ",],
["°¡Àå ÀϹÝÀûÀÎ °ø°ÝÇü ¹«»ç·Î, ",
"ÀûÁ¢Àü¿¡ µû¸¥ Á÷Á¢ °ø°ÝÀ¸·Î ÀüÀå",
"¿¡¼* È°¾àÇÑ´Ù. ±ºÁ÷ Ư¼º»ó ±Ù·ÂÀ»",
"¸ÞÀÎÀ¸·Î ½ºÅÝ Æ÷ÀÎÆ®¸¦ ÅõÀÚÇϵÇ, ",
"ÀûÁ¢Àü¿¡ µû¸¥ »ý¸í·Â / ¹æ¾î·Â",
"È®º¸¸¦ À§ÇØ Ã¼·ÂÀ» ¿Ã¸°´Ù. ¶ÇÇÑ",
"°ø°ÝÀÇ Á¤È®¼ºÀ» ³ôÀ̱â À§ÇØ ¹Îø",
"¿¡µµ Æ÷ÀÎÆ®¸¦ ÅõÀÚÇÒ ÇÊ¿ä°¡ ÀÖ´Ù.",],
["»ó´ç ¼öÁØÀÇ Á¤½Å·ÂÀ» ÀÌ¿ëÇÏ´Â",
"Áß/±Ù°Å¸® Á¢ÀüÇü ¹«»ç·Î, °¢ ±â¼ú",
"ÇϳªÇϳªÀÇ ³ôÀº °ø°Ý·ÂÀ¸·Î ÀüÀå¿¡¼*",
"È°¾àÇÑ´Ù. ±ºÁ÷ Ư¼º»ó ±Ù·ÂÀ» ¸ÞÀÎ",
"À¸·Î ½ºÅÈ Æ÷ÀÎÆ®¸¦ ÅõÀÚÇϵÇ, ",
"Áß/±Ù°Å¸® °ø°ÝÀÇ Á¤È®¼º°ú ¸íÁß·üÀ»",
"À§ÇØ ¹ÎøÀ» ¿Ã¸°´Ù. ¶ÇÇÑ Á¢Àü ½Ã ",
"Àû °ø°Ý¿¡ µû¸¥ »ý¸í·Â / ¹æ¾î·Â",
"È®º¸¸¦ À§ÇØ Ã¼·Â¿¡µµ Æ÷ÀÎÆ®¸¦",
"ÅõÀÚÇÒ ÇÊ¿ä°¡ ÀÖ´Ù. ",],
],
[
["ÀÚ°´Àº ¾î¶°ÇÑ »óȲ¿¡¼*µµ ÀÚ½ÅÀÇ",
"¸öÀ» ¼û±â°í Àº¹ÐÇÑ ¾îµÒÀÇ ÀÓ¹«¸¦",
"¼öÇàÇϸé¼* ÀüÀåÀÇ ÈÄÀ§¸¦ Áö¿øÇÏ´Â",
"ÀÚµéÀÌ´Ù. À̵éÀº ¾ÆÁÖ ºü¸£°í ½Å¼Ó",
"Çϸç, ºñÇÒ µ¥ ¾øÀÌ °ú°¨ÇÏ°í ÀýÁ¦µÈ",
"ÇൿÀ¸·Î ÀûÀÇ ±Þ¼Ò¿¡ Ä¡¸íŸ¸¦ ³¯¸®",
"µÇ, ÀüÀå¿¡¼± ÀûÁøÀ» ÇâÇØ ¹«¼öÇÑ",
"È*»ìÀ» ³»»ÕÀ¸¸ç ÀÚ½ÅÀÇ ¿ë¸ÍÀ»",
"¼±º¸ÀδÙ. "],
["µÎ¼Õ ´Ü°ËÀ» ÁÖ¹«±â·Î ´Ù·ç¸ç, ½Å¼Ó",
"ÇÏ°Ô Ä¡°í ºüÁö´Â ÀÚ°´ ƯÀ¯ÀÇ ¿òÁ÷ÀÓ",
"À¸·Î ÀüÀå¿¡¼* È°¾àÇÑ´Ù. ±ºÁ÷ Ư¼º»ó",
"¹ÎøÀ» ¸ÞÀÎÀ¸·Î ½ºÅÝ Æ÷ÀÎÆ®¸¦ ÅõÀÚ",
"ÇϵÇ, ±Ù·ÂÀ» ¿Ã·Á °ø°Ý·ÂÀ» ³ôÀδÙ.",
"¶ÇÇÑ ±ÙÁ¢Àü¿¡ µû¸¥ »ý¸í·Â/¹æ¾î·Â ",
"»ó½ÂÀ» À§ÇØ Ã¼·Â¿¡µµ Æ÷ÀÎÆ®¸¦",
"ÅõÀÚÇÒ ÇÊ¿ä°¡ ÀÖ´Ù. ",],
["È°À» ÁÖ¹«±â·Î ´Ù·ç¸ç, ±ä ½Ã¾ß¿Í",
"»çÁ¤°Å¸®¿¡ µû¸¥ ¿ø°Å¸® °ø°ÝÀ¸·Î",
"ÀüÀå¿¡¼* È°¾àÇÑ´Ù. ±ºÁ÷ Ư¼º»ó",
"°ø°Ý ¼º°ø·üÀÇ Áõ°¡¸¦ À§ÇØ ¹ÎøÀ»",
"¸ÞÀÎÀ¸·Î ¿Ã·Á¾ß Çϸç, ¿ø°Å¸®",
"°ø°ÝÀÇ µ¥¹ÌÁö Áõ°¡¸¦ À§ÇØ ±Ù·ÂÀ»",
"¿Ã¸± ÇÊ¿ä°¡ ÀÖ´Ù. ¶ÇÇÑ Àûµé¿¡°Ô",
"Æ÷À§µÇ¾úÀ» ½Ã, Àû °ø°Ý¿¡ ¹öƼ±â",
"À§ÇÑ »ý¸í·Â/¹æ¾î·Â »ó½ÂÀ» À§ÇØ",
"ü·Â¿¡µµ Æ÷ÀÎÆ®¸¦ ÅõÀÚÇÒ ÇÊ¿ä°¡",
"ÀÖ´Ù. ", ],
],
[
["¼ö¶ó´Â [µ¶Àº µ¶À¸·Î]ÀÇ ¼Ó¼ºÀ¸·Î",
"â¼³µÈ Ư¼ö ¼Ó¼ºÀÇ ±ºÁ÷ÀÌ´Ù. ",
"±×µéÀº ÀüÀå¿¡¼* ÀûµéÀÇ »ç±â¸¦ ÀúÇÏ",
"½ÃÅ°°í, ¾Ç¸¶ÀÇ ÈûÀ» ½ÇÀº ¸¶ÅºÀ¸·Î",
"ÀûÀÇ ¿µÈ¥°ú À°½ÅÀ» Áþ¹¶°µ´Ù. ¶§·Î",
"À̵éÀº ÀÚ½ÅÀÇ °Ë°ú °©¿Ê¿¡ ¾îµÒÀÇ",
"ÈûÀ» ½Ç¾î, ÀüÀå¿¡¼* ¹«»ç ¸øÁö ¾ÊÀº",
"°ø°Ý·ÂÀ» ¹ßÈÖÇϱ⵵ Çϴµ¥, ÀûµéÀ»",
"Á׿©´ë´Â±× ¸ð½ÀÀÌ ¿ö³«¿¡ ²ûÂïÇØ",
"»ç¶÷µéÀº ¼ö¶ó¸¦ ÀÏÄþî [¸¶½Å]À̶ó",
"ºÎ¸£±â¸¦ ÁÖÀú ¾É´Â´Ù."],
["ȯ¹«±ºÀÇ ¼ö¶ó´Â ¾Ç¸¶ÀÇ ¾¾¿¡¼*",
"¾ò¾îÁö´Â ¸¶·ÂÀ» ¹«±â³ª ¹æ¾î±¸¿¡",
"½Ç¾î ¹«»ç ¸øÁö ¾ÊÀº ÀüÅõ·ÂÀ¸·Î",
"ÀüÀå¿¡¼* È°¾àÇÑ´Ù. ±ºÁ÷ Ư¼º»ó",
"Áö´ÉÀÌ ³ô¾ÆÁú¼ö·Ï Âø¿ë Àåºñ¿¡",
"½Ç¸®´Â ¸¶·ÂÀÇ À§·ÂÀÌ Áõ´ëµÇ¹Ç·Î,",
"Áö´É°ú ±Ù·ÂÀ» ¸ÞÀÎÀ¸·Î ½ºÅÈ",
"Æ÷ÀÎÆ®¸¦ ÅõÀÚÇϵÇ, Á¢Àü¿¡ µû¸¥",
"»ý¸í·Â/¹æ¾î·Â È®º¸¸¦ À§ÇØ Ã¼·ÂÀ»",
"¿Ã¸°´Ù. ¶ÇÇÑ °ø°ÝÀÇ Á¤È®¼º°ú",
"ȸÇǸ¦ À§Çؼ* ¹Îø¿¡µµ Æ÷ÀÎÆ®¸¦",
"ÅõÀÚÇÒ ÇÊ¿ä°¡ ÀÖ´Ù. ",],
["È渶±ºÀÇ ¼ö¶óµéÀº °¢Á¾ ¾îµÒÀÇ",
"ÁÖ¹®°ú ¾Ç¸¶ÀÇ ¸¶¹ýÀ¸·Î ÀüÀå¿¡¼*",
"È°¾àÇÑ´Ù. ±ºÁ÷ Ư¼º»ó ¸¶¹ý °ø°ÝÀÌ",
"ÁÖÀ̹ǷΠÁö´ÉÀ» ¸ÞÀÎÀ¸·Î ½ºÅÝ",
"Æ÷ÀÎÆ®¸¦ ÅõÀÚÇϵÇ, ¿ø°Å¸® ¸¶¹ý",
"°ø°ÝÀÇ Á¤È®¼ºÀ» À§ÇØ ¹ÎøÀ» ¿Ã¸°´Ù.",
"¶ÇÇÑ Æ÷À§ µÇ¾úÀ»½Ã, Àû °ø°Ý¿¡ µû¸¥",
"»ý¸í·Â / ¹æ¾î·Â È®º¸¸¦ À§ÇØ Ã¼·Â¿¡µµ",
"Æ÷ÀÎÆ®¸¦ ÅõÀÚÇÒ ÇÊ¿ä°¡ ÀÖ´Ù. ",],
],
[
["¹«´çÀº ¿ë½Å°ú ÀÚ¿¬, µÎ °í´ëÀÇ",
"ÈûÀ» ´Ù·ê ¼ö ÀÖ´Â À¯ÀÏÇÑ Á÷Á¾ÀÌ´Ù.",
"±×µéÀº ÈĹ濡¼* ¾Æ±ºÀ» º¸Á¶ÇÏ°í",
"´ÙÄ£ µ¿·áÀÇ ºÎ»óÀ» ȸº¹ ½ÃÅ°¸ç",
"¶³¾îÁø »ç±â¸¦ »ó½Â½ÃŲ´Ù. ±×µéÀº",
"¾Æ±ºÀÇ ¼ö¸é°ú ÈÞ½ÄÀ» ¹æÇØÇÏ´Â ÀÚ¸¦ ",
"Àý´ë ¿ë¼*ÇÏÁö ¾ÊÀ¸¸ç, ±×·± ÀÚµé",
"¿¡°Ô´Â ÇÑ Á¡ ÁÖÀú ¾øÀÌ ÁÖ¹®À»",
"ÅÍÆ®·Á ±× ºñ°ÌÇÔÀ» ¾öÈ÷ ¡°èÇÑ´Ù.",],
["õ·æ±ºÀÇ ¹«´çµéÀº °¢Á¾ ºÎÀû¼ú°ú",
"º¸Á¶ÁÖ¹®¿¡ ´ÉÇϸç, ÀûÀÇ Á÷ / °£Á¢",
"°ø°ÝÀ¸·ÎºÎÅÍ ¾Æ±ºÀ» ÁöŲ´Ù. ±ºÁ÷",
"Ư¼º»ó ¸¶¹ý ´É·ÂÀÌ ÁÖÀ̹ǷΠÁö´ÉÀ»",
"¸ÞÀÎÀ¸·Î ½ºÅÝ Æ÷ÀÎÆ®¸¦ ÅõÀÚÇϵÇ,",
"Æ÷À§µÇ¾úÀ» ½Ã, Àû °ø°Ý¿¡ µû¸¥",
"»ý¸í·Â / ¹æ¾î·Â È®º¸¸¦ À§ÇØ Ã¼·ÂÀ»",
"¿Ã¸°´Ù. ¶ÇÇÑ ¿ø°Å¸® ¸¶¹ý °ø°ÝÀÇ",
"Á¤È®¼ºÀ» À§¿¡ ¹Îø¿¡µµ Æ÷ÀÎÆ®¸¦",
"ÅõÀÚÇÒ ÇÊ¿ä°¡ ÀÖ´Ù. ",],
["±¤·Ú±ºÀÇ ¹«´çµéÀº ÀÚ¿¬ÀÇ ÈûÀ»",
"ºô·Á ¾Æ±ºÀ» ȸº¹ÇÏ°í, ³ú½ÅÀÇ ",
"ÈûÀ¸·Î ¹ÐÁýÇÑ Àûµé¿¡°Ô Å« Ãæ°ÝÀ»",
"ÀÔÈú ¼ö ÀÖ´Â À̵éÀÌ´Ù. ±ºÁ÷ÀÇ",
"Ư¼º»ó ¸¶¹ý ´É·ÂÀÌ ÁÖÀ̹ǷΠÁö´ÉÀ»",
"¸ÞÀÎÀ¸·Î ½ºÅÝ Æ÷ÀÎÆ®¸¦ ÅõÀÚÇϵÇ,",
"Æ÷À§µÇ¾úÀ»½Ã, Àû °ø°Ý¿¡ µû¸¥",
"»ý¸í·Â / ¹æ¾î·Â È®º¸¸¦ À§ÇØ Ã¼·ÂÀ»",
"¿Ã¸°´Ù. ¶ÇÇÑ ¿ø°Å¸® ¸¶¹ý °ø°ÝÀÇ",
"Á¤È®¼ºÀ» À§¿¡ ¹Îø¿¡µµ Æ÷ÀÎÆ®¸¦",
"ÅõÀÚÇÒ ÇÊ¿ä°¡ ÀÖ´Ù. "],
],
]


WHISPER_ERROR = {
1 : CANNOT_WHISPER_NOT_LOGON,
2 : CANNOT_WHISPER_DEST_REFUSE,
3 : CANNOT_WHISPER_SELF_REFUSE,
}

NOTIFY_MESSAGE = {
"CANNOT_EQUIP_SHOP" : CANNOT_EQUIP_IN_SHOP,
"CANNOT_EQUIP_EXCHANGE" : CANNOT_EQUIP_IN_EXCHANGE,
}


ATTACK_ERROR_TAIL_DICT = {
"IN_SAFE" : CANNOT_ATTACK_SELF_IN_SAFE,
"DEST_IN_SAFE" : CANNOT_ATTACK_DEST_IN_SAFE,
}

SHOT_ERROR_TAIL_DICT = {
"EMPTY_ARROW" : CANNOT_SHOOT_EMPTY_ARROW,
"IN_SAFE" : CANNOT_SHOOT_SELF_IN_SAFE,
"DEST_IN_SAFE" : CANNOT_SHOOT_DEST_IN_SAFE,
}

USE_SKILL_ERROR_TAIL_DICT = {
"IN_SAFE" : CANNOT_SKILL_SELF_IN_SAFE,
"NEED_TARGET" : CANNOT_SKILL_NEED_TARGET,
"NEED_EMPTY_BOTTLE" : CANNOT_SKILL_NEED_EMPTY_BOTTLE,
"NEED_POISON_BOTTLE" : CANNOT_SKILL_NEED_POISON_BOTTLE,
"REMOVE_FISHING_ROD" : CANNOT_SKILL_REMOVE_FISHING_ROD,
"NOT_YET_LEARN" : CANNOT_SKILL_NOT_YET_LEARN,
"NOT_MATCHABLE_WEAPON" : CANNOT_SKILL_NOT_MATCHABLE_WEAPON,
"WAIT_COOLTIME" : CANNOT_SKILL_WAIT_COOLTIME,
"NOT_ENOUGH_HP" : CANNOT_SKILL_NOT_ENOUGH_HP,
"NOT_ENOUGH_SP" : CANNOT_SKILL_NOT_ENOUGH_SP,
"CANNOT_USE_SELF" : CANNOT_SKILL_USE_SELF,
"ONLY_FOR_ALLIANCE" : CANNOT_SKILL_ONLY_FOR_ALLIANCE,
"CANNOT_ATTACK_ENEMY_IN_SAFE_AREA" : CANNOT_SKILL_DEST_IN_SAFE,
"CANNOT_APPROACH" : CANNOT_SKILL_APPROACH,
"CANNOT_ATTACK" : CANNOT_SKILL_ATTACK,
"ONLY_FOR_CORPSE" : CANNOT_SKILL_ONLY_FOR_CORPSE,
"EQUIP_FISHING_ROD" : CANNOT_SKILL_EQUIP_FISHING_ROD,
"NOT_HORSE_SKILL" : CANNOT_SKILL_NOT_HORSE_SKILL,
"HAVE_TO_RIDE" : CANNOT_SKILL_HAVE_TO_RIDE,
}

LEVEL_LIST=["", HORSE_LEVEL1, HORSE_LEVEL2, HORSE_LEVEL3]

HEALTH_LIST=[
HORSE_HEALTH0,
HORSE_HEALTH1,
HORSE_HEALTH2,
HORSE_HEALTH3,
]


USE_SKILL_ERROR_CHAT_DICT = {
"NEED_EMPTY_BOTTLE" : SKILL_NEED_EMPTY_BOTTLE,
"NEED_POISON_BOTTLE" : SKILL_NEED_POISON_BOTTLE,
"ONLY_FOR_GUILD_WAR" : SKILL_ONLY_FOR_GUILD_WAR,
}

SHOP_ERROR_DICT = {
"NOT_ENOUGH_MONEY" : SHOP_NOT_ENOUGH_MONEY,
"SOLDOUT" : SHOP_SOLDOUT,
"INVENTORY_FULL" : SHOP_INVENTORY_FULL,
"INVALID_POS" : SHOP_INVALID_POS,
}

STAT_MINUS_DESCRIPTION = {
"HTH-" : STAT_MINUS_CON,
"INT-" : STAT_MINUS_INT,
"STR-" : STAT_MINUS_STR,
"DEX-" : STAT_MINUS_DEX,
}

MODE_NAME_LIST = ( PVP_OPTION_NORMAL, PVP_OPTION_REVENGE, PVP_OPTION_KILL, PVP_OPTION_PROTECT, )
TITLE_NAME_LIST = ( PVP_LEVEL0, PVP_LEVEL1, PVP_LEVEL2, PVP_LEVEL3, PVP_LEVEL4, PVP_LEVEL5, PVP_LEVEL6, PVP_LEVEL7, PVP_LEVEL8, )


def EUL(name):
if GetAuxiliaryWordType(name):
return "¸¦ "
else:
return "À» "

def I(name):
if GetAuxiliaryWordType(name):
return "°¡ "
else:
return "ÀÌ "

def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice):
name = sellItemName
if sellItemCount > 1:
name += " "
name += str(sellItemCount)
name += "°³"

return name + EUL(name) + str(sellItemPrice) + "³É¿¡ ÆĽðڽÀ´Ï±î?"

def DO_YOU_BUY_ITEM(sellItemName, sellItemCount, sellItemPrice):
name = sellItemName
if sellItemCount > 1:
name += " "
name += str(sellItemCount)
name += "°³"

return name + EUL(name) + str(sellItemPrice) + "¿¡ »ç½Ã°Ú½À´Ï±î?"

def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName):
return attachedItemName+EUL(attachedItemName)+"ºÎÂøÇÒ ¼ö ¾ø´Â ¾ÆÀÌÅÛÀÔ´Ï´Ù"

def REFINE_FAILURE_NO_SOCKET(attachedItemName):
return attachedItemName+EUL(attachedItemName)+"ºÎÂøÇÒ ¼ö ÀÖ´Â ¼ÒÄÏÀÌ ¾ø½À´Ï´Ù"

def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName):
return attachedItemName+EUL(attachedItemName)+"ºÎÂøÇÒ ¼ö Àִ Ȳ±Ý ¼ÒÄÏÀÌ ¾ø½À´Ï´Ù"

def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount):
name = dropItemName
if dropItemCount > 1:
name += " "
name += str(dropItemCount)
name += "°³"

return name+EUL(name)+"¹ö¸®½Ã°Ú½À´Ï±î?"

def NumberToMoneyString(number):

if number <= 0:
return "0³É"

number = str(number)
result = CutMoneyString(number, 0, 4, "", "")
result = CutMoneyString(number, 4, 8, "¸¸", result)
result = CutMoneyString(number, 8, 12, "¾ï", result)
result = result + "³É"

return result

def FISHING_NOTIFY(isFish, fishName):
if isFish:
return fishName + I(fishName) + "¹® µí ÇÕ´Ï´Ù."
else:
return fishName + I(fishName) + "°É¸°µí ÇÕ´Ï´Ù."

def FISHING_SUCCESS(isFish, fishName):
if isFish:
return fishName + EUL(fishName) + "Àâ¾Ò½À´Ï´Ù!"
else:
return fishName + EUL(fishName) + "¾ò¾ú½À´Ï´Ù!"

def GetLetterImageName():
return "season1/icon/scroll_close.tga"
def GetLetterOpenImageName():
return "season1/icon/scroll_open.tga"
def GetLetterCloseImageName():
return "season1/icon/scroll_close.tga"


if IsCIBN():
def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice):
if sellItemCount>1:
return "È·¶¨Òª°Ñ%s¸ö%sÒÔ%s½ð±ÒÂôµôÂð£¿" % (str(sellItemCount), sellItemName, str(sellItemPrice))
else:
return "È·¶¨Òª°Ñ%sÒÔ%s½ð±ÒÂôµôÂð£¿" % (sellItemName, str(sellItemPrice))

def DO_YOU_BUY_ITEM(sellItemName, sellItemCount, sellItemPrice):
if sellItemCount>1:
return "È·¶¨Òª°Ñ%s¸ö%sÒÔ%s½ð±ÒÂò½øÂð£¿" % (str(sellItemCount), sellItemName, str(sellItemPrice))
else:
return "È·¶¨Òª°Ñ%sÒÔ%s½ð±ÒÂò½øÂð£¿" % (sellItemName, str(sellItemPrice))

def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName):
return "ÎÞ·¨ÏâǶ%s µÄ×°±¸" % (attachedItemName)

def REFINE_FAILURE_NO_SOCKET(attachedItemName):
return "ûÓпÉÒÔÏâǶ%s µÄ¿×" % (attachedItemName)

def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName):
return "ûÓпÉÒÔÏâǶ%s µÄ»Æ½ð¿×" % (attachedItemName)

def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount):
if dropItemCount>1:
return "È·¶¨ÒªÈÓµô%d¸ö%sÂð?" % (dropItemCount, dropItemName)
else:
return "È·¶¨ÒªÈÓµô%sÂð?" % (dropItemName)

def FISHING_NOTIFY(isFish, fishName):
if isFish:
return fishName + "ÉϹ³ÁË¡£"
else:
return "µö×Å" + fishName + "ÁË¡£"

def FISHING_SUCCESS(isFish, fishName):
if isFish:
return "µö×Å" + fishName + "ÁË¡£"
else:
return "»ñµÃ" + fishName + "ÁË¡£"

def NumberToMoneyString(number):

if number <= 0:
return "0Á½"

number = str(number)
result = CutMoneyString(number, 0, 4, "", "")
result = CutMoneyString(number, 4, 8, "Íò", result)
result = CutMoneyString(number, 8, 12, "ÒÚ", result)
result = result + "Á½"

return result

elif 932==app.GetDefaultCodePage():
def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice):
if sellItemCount > 1 :
return "%s %s ŒÂ‚ð %s‚É”„‚è‚Ü‚·‚©H" % ( sellItemName, sellItemCount, NumberToMoneyString(sellItemPrice) )
else:
return "%s ‚ð %s‚Å”„‚è‚Ü‚·‚©H" % (sellItemName, NumberToMoneyString(sellItemPrice) )

def DO_YOU_BUY_ITEM(buyItemName, buyItemCount, buyItemPrice) :
if buyItemCount > 1 :
return "%s %sŒÂ‚ð %s‚Å”ƒ‚¢‚Ü‚·‚©H" % ( buyItemName, buyItemCount, buyItemPrice )
else:
return "%s‚ð %s‚Å”ƒ‚¢‚Ü‚·‚©H" % ( buyItemName, buyItemPrice )

def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName) :
return "%s‚ð‘•’…‚Å‚«‚È‚¢ƒAƒCƒeƒ€‚Å‚·B" % (attachedItemName)

def REFINE_FAILURE_NO_SOCKET(attachedItemName) :
return "%s‚ð‘•’…‚·‚éƒ\ƒPƒbƒg‚ª‚*‚è‚Ü‚¹‚ñB" % (attachedItemName)

def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName) :
return "%s‚ð‘•’…‚Å‚«‚鉩‹àƒ\ƒPƒbƒg‚ª‚*‚è‚Ü‚¹‚ñB" % (attachedItemName)

def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount) :
if dropItemCount > 1 :
return "%s %d ŒÂ‚ðŽÌ‚Ä‚Ü‚·‚©H" % (dropItemName, dropItemCount)
else :
return "%s‚ðŽÌ‚Ä‚Ü‚·‚©H" % (dropItemName)

def FISHING_NOTIFY(isFish, fishName) :
if isFish :
return "%s ‚ªH‚¢‚‚¢‚½‚悤‚Å‚·" % ( fishName )
else :
return "%s ‚ª‚©‚©‚Á‚½‚悤‚Å‚·" % ( fishName )

def FISHING_SUCCESS(isFish, fishName) :
if isFish :
return "%s ‚ð•ß‚Ü‚¦‚Ü‚µ‚½I" % (fishName)
else :
return "%s ‚ðŽè‚É“ü‚ê‚Ü‚µ‚½I" % (fishName)

def NumberToMoneyString(number) :
if number <= 0 :
return "0—¼"

number = str(number)
result = CutMoneyString(number, 0, 4, "", "")
result = CutMoneyString(number, 4, 8, "–œ", result)
result = CutMoneyString(number, 8, 12, "‰*", result)
result = result + "—¼"

return result
elif IsGERMANY():

def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice):
if sellItemCount > 1 :
return DO_YOU_SELL_ITEM2 % (sellItemName, sellItemCount, NumberToMoneyString(sellItemPrice) )
else:
return DO_YOU_SELL_ITEM1 % (sellItemName, NumberToMoneyString(sellItemPrice) )

def DO_YOU_BUY_ITEM(buyItemName, buyItemCount, buyItemPrice) :
if buyItemCount > 1 :
return DO_YOU_BUY_ITEM2 % ( buyItemName, buyItemCount, buyItemPrice )
else:
return DO_YOU_BUY_ITEM1 % ( buyItemName, buyItemPrice )

def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName) :
return REFINE_FAILURE_CAN_NOT_ATTACH0 % (attachedItemName)

def REFINE_FAILURE_NO_SOCKET(attachedItemName) :
return REFINE_FAILURE_NO_SOCKET0 % (attachedItemName)

def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName) :
return REFINE_FAILURE_NO_GOLD_SOCKET0 % (attachedItemName)

def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount) :
if dropItemCount > 1 :
return HOW_MANY_ITEM_DO_YOU_DROP2 % (dropItemName, dropItemCount)
else :
return HOW_MANY_ITEM_DO_YOU_DROP1 % (dropItemName)

def FISHING_NOTIFY(isFish, fishName) :
if isFish :
return FISHING_NOTIFY1 % ( fishName )
else :
return FISHING_NOTIFY2 % ( fishName )

def FISHING_SUCCESS(isFish, fishName) :
if isFish :
return FISHING_SUCCESS1 % (fishName)
else :
return FISHING_SUCCESS2 % (fishName)

def NumberToMoneyString(n) :
if n <= 0 :
return "0 %s" % (MONETARY_UNIT0)

return "%s %s" % ('.'.join([ i-3<0 and str(n)[:i] or str(n)[i-3:i] for i in range(len(str(n))%3, len(str(n))+1, 3) if i ]), MONETARY_UNIT0)

elif IsHONGKONG():
def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice):
if sellItemCount > 1 :
return DO_YOU_SELL_ITEM2 % (sellItemName, sellItemCount, NumberToMoneyString(sellItemPrice) )
else:
return DO_YOU_SELL_ITEM1 % (sellItemName, NumberToMoneyString(sellItemPrice) )

def DO_YOU_BUY_ITEM(buyItemName, buyItemCount, buyItemPrice) :
if buyItemCount > 1 :
return DO_YOU_BUY_ITEM2 % ( buyItemName, buyItemCount, buyItemPrice )
else:
return DO_YOU_BUY_ITEM1 % ( buyItemName, buyItemPrice )

def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName) :
return REFINE_FAILURE_CAN_NOT_ATTACH0 % (attachedItemName)

def REFINE_FAILURE_NO_SOCKET(attachedItemName) :
return REFINE_FAILURE_NO_SOCKET0 % (attachedItemName)

def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName) :
return REFINE_FAILURE_NO_GOLD_SOCKET0 % (attachedItemName)

def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount) :
if dropItemCount > 1 :
return HOW_MANY_ITEM_DO_YOU_DROP2 % (dropItemName, dropItemCount)
else :
return HOW_MANY_ITEM_DO_YOU_DROP1 % (dropItemName)

def FISHING_NOTIFY(isFish, fishName) :
if isFish :
return FISHING_NOTIFY1 % ( fishName )
else :
return FISHING_NOTIFY2 % ( fishName )

def FISHING_SUCCESS(isFish, fishName) :
if isFish :
return FISHING_SUCCESS1 % (fishName)
else :
return FISHING_SUCCESS2 % (fishName)

def NumberToMoneyString(number) :
if number <= 0 :
return "0 %s" % (MONETARY_UNIT0)

number = str(number)
result = CutMoneyString(number, 0, 4, "", "")
result = CutMoneyString(number, 4, 8, MONETARY_UNIT1, result)
result = CutMoneyString(number, 8, 12, MONETARY_UNIT2, result)
result = result + MONETARY_UNIT0

return result
if IsNEWCIBN():
def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice):
if sellItemCount>1:
return "È·¶¨Òª°Ñ%s¸ö%sÒÔ%s½ð±ÒÂôµôÂð£¿" % (str(sellItemCount), sellItemName, str(sellItemPrice))
else:
return "È·¶¨Òª°Ñ%sÒÔ%s½ð±ÒÂôµôÂð£¿" % (sellItemName, str(sellItemPrice))

def DO_YOU_BUY_ITEM(sellItemName, sellItemCount, sellItemPrice):
if sellItemCount>1:
return "È·¶¨Òª°Ñ%s¸ö%sÒÔ%s½ð±ÒÂò½øÂð£¿" % (str(sellItemCount), sellItemName, str(sellItemPrice))
else:
return "È·¶¨Òª°Ñ%sÒÔ%s½ð±ÒÂò½øÂð£¿" % (sellItemName, str(sellItemPrice))

def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName):
return "ÎÞ·¨ÏâǶ%s µÄ×°±¸" % (attachedItemName)

def REFINE_FAILURE_NO_SOCKET(attachedItemName):
return "ûÓпÉÒÔÏâǶ%s µÄ¿×" % (attachedItemName)

def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName):
return "ûÓпÉÒÔÏâǶ%s µÄ»Æ½ð¿×" % (attachedItemName)

def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount):
if dropItemCount>1:
return "È·¶¨ÒªÈÓµô%d¸ö%sÂð?" % (dropItemCount, dropItemName)
else:
return "È·¶¨ÒªÈÓµô%sÂð?" % (dropItemName)

def FISHING_NOTIFY(isFish, fishName):
if isFish:
return fishName + "ÉϹ³ÁË¡£"
else:
return "µö×Å" + fishName + "ÁË¡£"

def FISHING_SUCCESS(isFish, fishName):
if isFish:
return "µö×Å" + fishName + "ÁË¡£"
else:
return "»ñµÃ" + fishName + "ÁË¡£"

def NumberToMoneyString(number):

if number <= 0:
return "0Á½"

number = str(number)
result = CutMoneyString(number, 0, 4, "", "")
result = CutMoneyString(number, 4, 8, "Íò", result)
result = CutMoneyString(number, 8, 12, "ÒÚ", result)
result = result + "Á½"

return result



if IsEUROPE():

def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice):
if sellItemCount > 1 :
return DO_YOU_SELL_ITEM2 % (sellItemName, sellItemCount, NumberToMoneyString(sellItemPrice) )
else:
return DO_YOU_SELL_ITEM1 % (sellItemName, NumberToMoneyString(sellItemPrice) )

def DO_YOU_BUY_ITEM(buyItemName, buyItemCount, buyItemPrice) :
if buyItemCount > 1 :
return DO_YOU_BUY_ITEM2 % ( buyItemName, buyItemCount, buyItemPrice )
else:
return DO_YOU_BUY_ITEM1 % ( buyItemName, buyItemPrice )

def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName) :
return REFINE_FAILURE_CAN_NOT_ATTACH0 % (attachedItemName)

def REFINE_FAILURE_NO_SOCKET(attachedItemName) :
return REFINE_FAILURE_NO_SOCKET0 % (attachedItemName)

def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName) :
return REFINE_FAILURE_NO_GOLD_SOCKET0 % (attachedItemName)

def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount) :
if dropItemCount > 1 :
return HOW_MANY_ITEM_DO_YOU_DROP2 % (dropItemName, dropItemCount)
else :
return HOW_MANY_ITEM_DO_YOU_DROP1 % (dropItemName)

def FISHING_NOTIFY(isFish, fishName) :
if isFish :
return FISHING_NOTIFY1 % ( fishName )
else :
return FISHING_NOTIFY2 % ( fishName )

def FISHING_SUCCESS(isFish, fishName) :
if isFish :
return FISHING_SUCCESS1 % (fishName)
else :
return FISHING_SUCCESS2 % (fishName)

def NumberToMoneyString(n) :
if n <= 0 :
return "0 %s" % (MONETARY_UNIT0)

return "%s %s" % ('.'.join([ i-3<0 and str(n)[:i] or str(n)[i-3:i] for i in range(len(str(n))%3, len(str(n))+1, 3) if i ]), MONETARY_UNIT0)

if (IsEUROPE() and app.GetLocalePath() == "locale/ca"):
def NumberToMoneyString(n) :
if n <= 0 :
return "0 %s" % (MONETARY_UNIT0)

return "%s %s" % (','.join([ i-3<0 and str(n)[:i] or str(n)[i-3:i] for i in range(len(str(n))%3, len(str(n))+1, 3) if i ]), MONETARY_UNIT0)
voi dovrete modificare la stringa :
APP_TITLE = "NiceeMt2 by [SGA]Strikes"
al posto di NiceeMt2 by [SGA]Strikes dovrete mettere la vostra scritta. (NN TOGLIETE I TRATTINI " ")
ENJOIIII
IL +1 NN FA MALE A NEX:gururun::gururun::gururun::gururun::gururun::gurupazz::gurupazz::Muhaha::soso:
 
IL +1 NN FA MALE A NEX:gururun::gururun::gururun::gururun::gururun::gurupazz::gurupazz::Muhaha::soso:

Ti cito una parte del regolamento:

E' vietato usare impropriamente la reputazione, ovvero:

Scrivere post in cui dice: Scambio reputazione.
Scrivere post in cui dice: Datemi reputazione
Scrivere post in cui dice: Datemi reputazione se volete.
Scrivere post in cui dice: Aiutatemi e vi do reputazione.

Avverto.

PS: Se la guida non è realmente tua aggiungi la fonte entro 24 ore, altrimenti il topic verrà considerato non consentito e verrà chiuso.